s4h-sensory-structured-observation

s4h-sensory-structured-observation is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 62 tokens per session (1,096 once invoked), scanned A, original, MIT.

A structured way to observe a situation by separating directly visible facts from explanations about what those facts mean. It begins by defining exactly what is being observed and within what time or scope.

In plain words
What is it for?
Use it to record what happened in a meeting, interface, process, or other situation before diagnosing causes, motives, or problems.
Why use it?
It reduces the risk of treating assumptions about causes or intent as facts. This gives later analysis a clearer basis.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to record what happened in a meeting, interface, process, or other situation before diagnosing causes, motives, or problems.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-sensory-structured-observation
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-sensory-structured-observation

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-sensory-structured-observation

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-structured-observation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,096 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.01096
Opus 5 $0.00031 $0.00548
Sonnet 5 $0.00012 $0.00219
Haiku 4.5 $0.00006 $0.00110

Measured 9d ago against content hash 6391f52a32f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-sensory-structured-observation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-sensory-structured-observation/SKILL.md · 107 lines

How it starts

The opening of the file, as written. The whole thing — 107 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Structured Observation

Most observation is interpretation in disguise. We perceive a situation and instantly explain it — but the explanation overwrites the raw data. Structured observation forces a separation between what can be directly seen and what we conclude from it.


Your Process

Step 1: Define the Target and Time Boundary Name the exact thing being observed and the scope. What counts as inside this observation, and what is out of scope?

Framing check: Confirm the specific subject before continuing. State what you've identified — the actual object being observed and its boundaries — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific subject and scope]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Separate Observation from Interpretation Write only what can be directly observed — no inferences, no attributions of intent or cause. "User clicked back immediately" not "user was confused." Flag every sentence that is actually an inference and set it aside.

Step 3: Observe at Three Levels

  • Events — what is happening? Discrete, specific occurrences.
  • Patterns — how is it happening? Recurring structure across events.
  • Absences — what is not happening that might be expected?

Step 4: Flag Surprising or Incongruent Observations What doesn't fit? Where does something contradict expectations?

Before narrowing: Show the complete set of observations from Steps 2–3 to the user first. Use AskUserQuestion:

  • Question: "I've catalogued [N] observations across events, patterns, and absences. Before I select the most surprising or incongruent, are there any you'd flag as especially important, or any I've missed?"
  • Header: "Prioritise"
  • Options:
    • Proceed with your selection — the set looks right
    • Flag one — user will name a specific observation to include
    • Add a missing one — user will describe it

Read the full file on GitHub · 107 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 107 lines · 62 tokens per session scan A 6391f52a32f1

Subscribe to this mod's changes

s4h-sensory-structured-observation is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 62 tokens to every session and 1,096 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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