s4h-strategy-timing

s4h-strategy-timing is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 88 tokens per session (1,440 once invoked), scanned A, original, MIT.

A strategy guide for deciding whether to act now or wait. It examines changing conditions, an opponent's rhythm, and the signs that a useful opportunity is opening or closing.

In plain words
What is it for?
Use it to assess launch timing, negotiation moves, competitive actions, and the trigger conditions for making a decision.
Why use it?
It reduces the risk of acting before conditions are favorable or waiting until an opportunity has passed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to assess launch timing, negotiation moves, competitive actions, and the trigger conditions for making a decision.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-strategy-timing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-strategy-timing
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-strategy-timing

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-strategy-timing/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-strategy-timing)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-strategy-timing"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-strategy-timing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-strategy-timing

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-strategy-timing"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-strategy-timing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,440 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.01440
Opus 5 $0.00044 $0.00720
Sonnet 5 $0.00018 $0.00288
Haiku 4.5 $0.00009 $0.00144

Measured 9d ago against content hash 6f9577ce873e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-strategy-timing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-strategy-timing/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Strategy: Timing

Miyamoto Musashi opens The Book of Five Rings with a meditation on timing: "Timing exists in everything." His insight is not simply that timing matters — it is that timing must be actively read rather than passively experienced. A swordsman who ignores his opponent's rhythm and attacks on his own preferred schedule will find the interval closed. A swordsman who reads when the opponent is overextended, committed, or off-balance will find the interval open.

Sun Tzu's complementary metaphor: "Water shapes its course according to the nature of the ground over which it flows; the soldier works out his victory in relation to the foe he is facing." Water does not insist on a fixed form. It adapts to the terrain continuously. The question is never simply "should I act?" — it is: "does the current moment give me an advantage that waiting would not compound, or does waiting improve conditions beyond what action now delivers?"

Both Musashi and Sun Tzu agree on one further principle: the opponent's timing is as important as your own. Attacking when your opponent is preparing is different from attacking when they are overextended. The interval is not a point on your schedule; it is a relationship between two rhythms.


Your Process

Step 1: Conditions favoring action now What is true right now that will not be true later? What windows are closing — competitor moves, decision-maker availability, market conditions, relationships, information advantages that decay? What cost do you pay for each week of delay?

Framing check: Confirm the specific timing situation before continuing. State what you've identified — the action being considered, the actor, the opponent or environment creating pressure, and the core temporal tension — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the timing situation — the action, who is acting, what is creating the window or pressure, and what the core timing trade-off is]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 103 lines · 88 tokens per session scan A 6f9577ce873e

Subscribe to this mod's changes

s4h-strategy-timing is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 88 tokens to every session and 1,440 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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