s4h-systems-archetype-matching

s4h-systems-archetype-matching is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 63 tokens per session (1,180 once invoked), scanned A, original, MIT.

A systems-thinking guide that matches recurring problems to eight common system patterns described by Peter Senge. These patterns explain how structures can make the same behavior return repeatedly.

In plain words
What is it for?
Use it to analyze repeated failures, worsening side effects, and solutions that work briefly before the original problem returns.
Why use it?
It helps move beyond temporary fixes by identifying the structure that keeps recreating the problem.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to analyze repeated failures, worsening side effects, and solutions that work briefly before the original problem returns.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-systems-archetype-matching
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-systems-archetype-matching

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-systems-archetype-matching

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-systems-archetype-matching.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,180 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.01180
Opus 5 $0.00032 $0.00590
Sonnet 5 $0.00013 $0.00236
Haiku 4.5 $0.00006 $0.00118

Measured 9d ago against content hash 11f80d501f79, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-systems-archetype-matching scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-systems-archetype-matching/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Systems Archetype Matching

Recurring system behaviors are not unique — they follow a small set of structural patterns that have known causes and known high-leverage responses. Senge's eight archetypes give names to these patterns. Matching the current situation to an archetype tells you what structure is producing the behavior and what intervention actually works, rather than re-discovering the same solution each cycle.


Your Process

Step 1: Describe the Recurring Behavior State what keeps happening. Include: what was tried, what temporarily worked, what came back. The more specific, the better the match.

Framing check: Confirm the specific system and its recurring behavior before continuing. State what you've identified — the system in question, the behavior that keeps repeating, and what has been tried — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the system and recurring behavior]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Compare Against All Eight Archetypes Screen each archetype:

  • Limits to Growth: growth slows unexpectedly as a constraint is hit
  • Shifting the Burden: symptomatic fix used repeatedly, undermining fundamental solution
  • Eroding Goals: goals lowered to close the gap instead of improving performance
  • Escalation: two parties each respond to the other's actions by increasing their own
  • Success to the Successful: winner gets more resources, making it harder for others to compete
  • Tragedy of the Commons: shared resource overused because individual gain exceeds individual cost
  • Fixes that Fail: short-term fix has delayed negative side effects that recreate the problem
  • Growth and Underinvestment: growth slows because capacity investment lags demand

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 104 lines · 63 tokens per session scan A 11f80d501f79

Subscribe to this mod's changes

s4h-systems-archetype-matching is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 63 tokens to every session and 1,180 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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