s4h-temporal-horizon-mapping

s4h-temporal-horizon-mapping is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 66 tokens per session (1,162 once invoked), scanned A, original, MIT.

A planning guide that traces a decision’s consequences over short-, medium-, and long-term periods.

In plain words
What is it for?
Use it to examine how a decision may look after several time periods and to compare near-term benefits with later effects.
Why use it?
It exposes trade-offs that are easy to miss when judging a choice only by its immediate results.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to examine how a decision may look after several time periods and to compare near-term benefits with later effects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-temporal-horizon-mapping
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-temporal-horizon-mapping

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-temporal-horizon-mapping

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-temporal-horizon-mapping.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,162 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.01162
Opus 5 $0.00033 $0.00581
Sonnet 5 $0.00013 $0.00232
Haiku 4.5 $0.00007 $0.00116

Measured 9d ago against content hash 9afc412d4bac, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-temporal-horizon-mapping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-temporal-horizon-mapping/SKILL.md · 97 lines

How it starts

The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Temporal Horizon Mapping

Decisions that look good now often look very different at 1, 3, or 10 years. The most consequential errors in judgment come not from bad reasoning in the moment but from evaluating a decision at the wrong time horizon — optimizing for the immediate while the real costs land later. Making all three horizons explicit forces the tradeoff into view rather than leaving it implicit.


Your Process

Step 1: State the Decision Name the decision being evaluated and the current context in which it is being made. Clarity here prevents analysis drifting to adjacent decisions.

Framing check: Confirm the specific decision before continuing. State what you've identified — the actual decision being evaluated and the context in which it is being made — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific decision and its context]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Map Immediate Consequences (0–3 months) What is the likely state immediately after acting? What resources are committed or freed? Who is affected and how? What has this enabled or closed off in the near term?

Step 3: Map Medium-Term Consequences (6–24 months) What does the situation look like after the initial effects have compounded? What second-order effects emerge? Who gains or loses standing? What dependencies or path-dependencies have formed?

Step 4: Map Long-Term Consequences (3+ years) What has the decision made likely or unlikely at scale and over time? What is the structural change — to capabilities, relationships, markets, culture? What would be very difficult to reverse by this point?

Step 5: Flag Reversals Identify decisions that look positive short-term but create long-term problems — and the reverse. These reversals are the highest-value output of this analysis.

Read the full file on GitHub · 97 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 97 lines · 66 tokens per session scan A 9afc412d4bac

Subscribe to this mod's changes

s4h-temporal-horizon-mapping is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 66 tokens to every session and 1,162 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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