whiteboard-animation

whiteboard-animation is a skill for Claude Code from iart-ai/explainer-video-skills. It costs 103 tokens per session (2,829 once invoked), scanned A, original, MIT.

A guide for making whiteboard-style animations in which drawings and handwriting appear stroke by stroke, often alongside narration.

In plain words
What is it for?
Creating hand-drawn explainers, animated sketches or logos, self-writing text, and VideoScribe-style videos.
Why use it?
It turns static sketches or explanations into a sequence viewers can follow as each idea is drawn.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the explainer-video-skills plugin — 5 skills shipped together

Good fit Creating hand-drawn explainers, animated sketches or logos, self-writing text, and VideoScribe-style videos.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/iart-ai/explainer-video-skills/whiteboard-animation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add iart-ai/explainer-video-skills --skill whiteboard-animation
Clone the repo
git clone --depth 1 https://github.com/iart-ai/explainer-video-skills

Made for: Claude Code.

Or install explainer-video-skills, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for whiteboard-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/iart-ai/explainer-video-skills/whiteboard-animation/github.svg)](https://agentmods.dev/skills/iart-ai/explainer-video-skills/whiteboard-animation)
Your own site
<a href="https://agentmods.dev/skills/iart-ai/explainer-video-skills/whiteboard-animation"><img src="https://agentmods.dev/badge/skills/iart-ai/explainer-video-skills/whiteboard-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for whiteboard-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/iart-ai/explainer-video-skills/whiteboard-animation"><img src="https://agentmods.dev/badge/skills/iart-ai/explainer-video-skills/whiteboard-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 103 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,829 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 23 Jun 2026
  • Snyk pass 23 Jun 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00103 $0.02829
Opus 5 $0.00051 $0.01414
Sonnet 5 $0.00021 $0.00566
Haiku 4.5 $0.00010 $0.00283

Measured 11d ago against content hash 42e9519e7eea, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

whiteboard-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/whiteboard-animation/SKILL.md · 155 lines

How it starts

The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Whiteboard Animation

The VideoScribe / Doodly look: a hand draws illustrations and handwriting onto a board, stroke by stroke, while narration explains. Build it from animated SVG paths that draw themselves plus a marker hand that tracks the drawing tip, then sequence elements so the board fills up in narration order.

When to use

  • A "scribe" / doodle explainer where a hand draws art and text onto a whiteboard.
  • Animating a sketch or logo being drawn live, line by line.
  • Handwriting that writes itself in, synced to a voiceover.
  • Turning a static illustration into a guided, stroke-by-stroke reveal.

Core mechanic: SVG stroke draw-on

A path "draws itself" by animating stroke-dashoffset from its full length down to 0 — the dash gap shrinks, exposing the stroke from start to end.

const path = document.querySelector("#stroke");
const len  = path.getTotalLength();
path.style.strokeDasharray  = len;       // one dash as long as the whole path
path.style.strokeDashoffset = len;       // pushed fully out of view = invisible
path.getBoundingClientRect();            // force reflow before transitioning
path.style.transition       = "stroke-dashoffset 1.2s linear";
path.style.strokeDashoffset = "0";       // draws start → end

Use pathLength="1" on the <path> to normalize: then stroke-dasharray:1; stroke-dashoffset:1 draws any path regardless of real length, and a single eased value (0→1) is the draw progress. linear (or a very gentle ease) reads as a steady hand; avoid ease-in-out on long strokes — it makes the marker lurch.

The marker hand follows the tip

The illusion lives or dies on the hand sitting at the exact point being drawn. Sample the path at the current draw progress and place the hand image there each frame; the pen-nib of the hand asset must align to the path point (offset the image so its tip, not its corner, lands on the point).

const hand = document.querySelector("#hand");   // <img>/<g>, tip at its top-left "nib"
const NIB = { x: 6, y: 4 };                      // nib offset inside the hand art
function drawOn(path, hand, dur = 1200) {
  const len = path.getTotalLength(), t0 = performance.now();
  path.style.strokeDasharray = len;
  (function frame(now) {
    const k = Math.min(1, (now - t0) / dur);     // 0→1 progress
    path.style.strokeDashoffset = len * (1 - k); // expose start→tip
    const p = path.getPointAtLength(len * k);    // current tip in SVG coords
    hand.setAttribute("transform", `translate(${p.x - NIB.x} ${p.y - NIB.y})`);
    if (k < 1) requestAnimationFrame(frame);
  })(t0);
}

Read the full file on GitHub · 155 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 155 lines · 103 tokens per session scan A 42e9519e7eea

Subscribe to this mod's changes

whiteboard-animation is a skill published in the GitHub repository iart-ai/explainer-video-skills (19 stars, last pushed 2mo ago), licensed MIT. It adds 103 tokens to every session and 2,829 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

vox-director

Turn ONE topic into a finished Vox-style paper-collage explainer / ad video, end to end on the Atlas Cloud API + local ffmpeg — script, collage keyframes, motion, voice-over, music, captions, all automated. Use this whenever the user wants a "Vox style" video, a paper/torn-paper collage animation, a "motion collage"…

Alisa0808/vox-director · 236 tokens

kinetic-typography

This skill should be used when the user asks to "animate a headline", "make a kinetic typography video", "do a split-text reveal", "stagger text by character/word/line", "make a lyric or caption video", "animate a variable font weight", "put text on a path", or "create an animated title card". Covers reveal techniques…

iart-ai/kinetic-typography-skills · 95 tokens

threejs-animation

This skill should be used when the user asks to "build a 3D hero section or WebGL background", "animate a Three.js scene", "play or crossfade GLTF animation clips", "move/lerp the camera or link it to scroll", "render thousands of objects with InstancedMesh", "set up React Three Fiber (R3F) motion", "add bloom/DOF…

iart-ai/webgl-animation-skills · 153 tokens

particle-system

This skill should be used when the user asks to "build a particle system", "make confetti/snow/smoke/sparks", "create a connected-dot/constellation network background", "add a flow-field or curl-noise particle effect", "render thousands of GPU particles with Three.js Points", or "animate emitters with forces". Covers…

iart-ai/webgl-animation-skills · 100 tokens

shader-glsl

This skill should be used when the user asks to "write a fragment shader", "make a GLSL gradient/noise/plasma background", "create an image transition (dissolve, displacement, glitch)", "add distortion or chromatic aberration", "build an SDF shape shader", "wire up a Three.js ShaderMaterial with uniforms", or "do GPU…

iart-ai/webgl-animation-skills · 106 tokens

caption-animation

This skill should be used when the user asks to "add animated captions", "make TikTok captions", "karaoke captions", "word-by-word subtitles", "auto subtitles", "highlight the active word", "burn in captions to a video", "sync captions to a voiceover/narration", or "turn an SRT/transcript into animated text". Covers…

iart-ai/tiktok-video-skills · 116 tokens