Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add IdoCohen560/claude-unity-game-studio --skill create-storiesgit clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/create-stories)<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/create-stories"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/create-stories/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/create-stories"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/create-stories.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00065 | $0.03084 |
| Opus 5 | $0.00032 | $0.01542 |
| Sonnet 5 | $0.00013 | $0.00617 |
| Haiku 4.5 | $0.00006 | $0.00308 |
Grade A, and why
create-stories scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
91% identical to create-stories — 26 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 314 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Create Stories
A story is a single implementable behaviour — small enough to complete in one focused session, self-contained, and fully traceable to a GDD requirement and an ADR decision. Stories are what developers pick up. Epics are what architects define.
Run this skill per epic, not per layer. Run it for Foundation epics first, then Core, and so on — matching the dependency order.
Output: production/epics/[epic-slug]/story-NNN-[slug].md files
Previous step: /create-epics [system]
Next step after stories exist: /story-readiness [story-path] then /dev-story [story-path]
1. Parse Argument
Extract --review [full|lean|solo] if present and store as the review mode
override for this run. If not provided, read production/review-mode.txt
(default full if missing). This resolved mode applies to all gate spawns
in this skill — apply the check pattern from .claude/docs/director-gates.md
before every gate invocation.
/create-stories [epic-slug]— e.g./create-stories combat/create-stories production/epics/combat/EPIC.md— full path also accepted- No argument — ask: "Which epic would you like to break into stories?"
Glob
production/epics/*/EPIC.mdand list available epics with their status.
2. Load Everything for This Epic
Read in full:
production/epics/[epic-slug]/EPIC.md— epic overview, governing ADRs, GDD requirements table- The epic's GDD (
design/gdd/[filename].md) — read all 8 sections, especially Acceptance Criteria, Formulas, and Edge Cases - All governing ADRs listed in the epic — read the Decision, Implementation Guidelines, Engine Compatibility, and Engine Notes sections
docs/architecture/control-manifest.md— extract rules for this epic's layer; note the Manifest Version date from the headerdocs/architecture/tr-registry.yaml— load all TR-IDs for this system
ADR existence validation: After reading the governing ADRs list from the epic, confirm each ADR file exists on disk. If any ADR file cannot be found, stop immediately before decomposing any story:
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 314 lines · 65 tokens per session scan A 0eb42a81e516
create-stories is a skill published in the GitHub repository IdoCohen560/claude-unity-game-studio (18 stars, last pushed 2mo ago), licensed MIT. It adds 65 tokens to every session and 3,084 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to create-stories, differing in 26 lines, and is treated as a copy.
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