Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add IdoCohen560/claude-unity-game-studio --skill test-setupgit clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/test-setup)<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/test-setup"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/test-setup/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/test-setup"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/test-setup.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00049 | $0.02975 |
| Opus 5.5 | $0.00020 | $0.01190 |
| Sonnet 5.5 | $0.00010 | $0.00595 |
| Haiku 4.5 | $0.00005 | $0.00298 |
Grade A, and why
test-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to test-setup — 392 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 426 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Test Setup
This skill scaffolds the automated testing infrastructure for the project. It detects the configured engine, generates the appropriate test runner configuration, creates the standard directory layout, and wires up CI/CD so tests run on every push.
Run this once during the Technical Setup phase, before any implementation begins. A test framework installed at sprint start costs 30 minutes. A test framework installed at sprint four costs 3 sprints.
Output: tests/ directory structure + .github/workflows/tests.yml
Phase 1: Detect Engine and Existing State
-
Read engine config:
- Read
.claude/docs/technical-preferences.mdand extract theEngine:value. - If engine is not configured (
[TO BE CONFIGURED]), stop: "Engine not configured. Run/setup-enginefirst, then re-run/test-setup."
- Read
-
Check for existing test infrastructure:
- Glob
tests/— does the directory exist? - Glob
tests/unit/andtests/integration/— do subdirectories exist? - Glob
.github/workflows/— does a CI workflow file exist? - Glob
tests/gdunit4_runner.gd(Godot) ortests/EditMode/(Unity) orSource/Tests/(Unreal) for engine-specific artifacts.
- Glob
-
Report findings:
- "Engine: [engine]. Test directory: [found / not found]. CI workflow: [found / not found]."
- If everything already exists AND
forceargument was not passed: "Test infrastructure appears to be in place. Re-run with/test-setup forceto regenerate. Proceeding will not overwrite existing test files."
If the force argument is passed, skip the "already exists" early-exit and
proceed — but still do not overwrite files that already exist at a given path.
Only create files that are missing.
Phase 2: Present Plan
Based on the engine detected and the existing state, present a plan:
## Test Setup Plan — [Engine]
I will create the following (skipping any that already exist):
tests/
unit/ — Isolated unit tests for formulas, state, and logic
integration/ — Cross-system tests and save/load round-trips
smoke/ — Critical path test list (15-minute manual gate)
evidence/ — Screenshot and manual test sign-off records
README.md — Test framework documentation
[Engine-specific files — see per-engine details below]
.github/workflows/tests.yml — CI: run tests on every push to main
Estimated time: ~5 minutes to create all files.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 426 lines · 49 tokens per session scan A 43da964c7522
test-setup is a skill published in the GitHub repository IdoCohen560/claude-unity-game-studio (24 stars, last pushed 3mo ago), licensed MIT. It adds 49 tokens to every session and 2,975 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to test-setup, differing in 392 lines, and is treated as a copy.
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requirements-generator
Generates structured requirements documents with functional and non-functional requirements, Gherkin acceptance criteria, edge cases, and out-of-scope items.
test-writer
Generates comprehensive unit and integration tests for a given file or function, auto-detecting the project test framework and matching existing test style.
abd-devops
ABD DevOps agent: scaffolds CI/CD, validates .env.example coverage, checks Dockerfile hygiene, and handles release tasks.
abd-test
ABD Testing agent: auto-detects the test framework, writes tests matching project style, runs the suite, and records a test artifact.
plan-qa
Post-implementation QA planning — independent of /review (the developer chooses whether to run them sequentially or in parallel), only when the change has a running surface worth driving. Interviews the developer to turn the specs and the diff into an executable QA specification (specs/qa/QA- - .md) that /execute-qa…