Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add imMamdouhaboammar/get-fable --skill maps-geographygit clone --depth 1 https://github.com/imMamdouhaboammar/get-fableWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/immamdouhaboammar/get-fable/maps-geography)<a href="https://agentmods.dev/skills/immamdouhaboammar/get-fable/maps-geography"><img src="https://agentmods.dev/badge/skills/immamdouhaboammar/get-fable/maps-geography/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/immamdouhaboammar/get-fable/maps-geography"><img src="https://agentmods.dev/badge/skills/immamdouhaboammar/get-fable/maps-geography.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00022 | $0.00785 |
| Opus 5 | $0.00011 | $0.00392 |
| Sonnet 5 | $0.00004 | $0.00157 |
| Haiku 4.5 | $0.00002 | $0.00078 |
Grade A, and why
maps-geography scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
91% identical to maps-geography — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
Maps & geography
Geographic maps are data problems, not drawings: never freehand country outlines, coastlines, or street layouts — hand-drawn geography is reliably wrong, and users notice. Load real geometry and render it.
Build every map page as plain HTML — a .html file with ordinary tags, NEVER a .dc.html Design Component, even when every other design in the project is one: DC confines scripts to , whose mount timing races the map container — the same call the data-viz and 3D skills make.
For decks, docs, graphics, and animations — anything static or exported — render TopoJSON geometry with d3-geo: fetch https://cdn.jsdelivr.net/npm/[email protected]/countries-110m.json (Natural Earth data, public domain; the URL is version-pinned — use it exactly), convert with topojson.feature(topology, topology.objects.countries), and draw with d3.geoPath() under a projection chosen for the job (d3.geoNaturalEarth1 for the whole world; d3.geoMercator().fitSize(...) to zoom a region). d3-geo ships inside the d3 bundle below. Load the libraries ONLY through these exact pinned, hash-verified tags, in . These tags fail closed if tampered with; any other script you add would load unverified — so do not change versions, URLs, or hashes, and add nothing else from a CDN:
Inline SVG from d3 also exports cleanly to PNG and PDF, which live map tiles do not — so exported deliverables always get d3 geometry, never an embedded tile map.
For street-level interactive maps — prototypes, websites, anything the user pans and zooms — use Leaflet with OpenStreetMap tiles, loaded ONLY through these exact tags (the stylesheet is required: without leaflet.css the tiles render scrambled):
Create the map with L.map(...) and L.tileLayer('https://tile.openstreetmap.org/{z}/{x}/{y}.png', { attribution: '© OpenStreetMap contributors' }). The attribution string is OpenStreetMap's license requirement — never omit it.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 25 lines · 22 tokens per session scan A 60ae16e51b07
maps-geography is a skill published in the GitHub repository imMamdouhaboammar/get-fable (4 stars, last pushed yesterday), licensed MIT. It adds 22 tokens to every session and 785 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to maps-geography, differing in 3 lines, and is treated as a copy.
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