design-thinking

design-thinking is a skill for Claude Code from ironyjk/strategy-frameworks. It costs 47 tokens per session (1,846 once invoked), scanned A, original, MIT.

A human-centered method for solving unclear product or service problems by understanding people, defining the problem, generating ideas, building prototypes, and testing them.

In plain words
What is it for?
Use it when designing a product, improving a customer experience, or exploring an ambiguous problem with users.
Why use it?
It helps teams investigate what people actually need before committing to a solution.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Part of the strategy-frameworks plugin — 27 skills shipped together

Good fit Use it when designing a product, improving a customer experience, or exploring an ambiguous problem with users.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ironyjk/strategy-frameworks/design-thinking
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ironyjk/strategy-frameworks --skill design-thinking
Clone the repo
git clone --depth 1 https://github.com/ironyjk/strategy-frameworks

Made for: Claude Code.

Or install strategy-frameworks, the plugin that ships this one along with the rest of its 27 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-thinking

README.md
[![agentmods](https://agentmods.dev/badge/skills/ironyjk/strategy-frameworks/design-thinking/github.svg)](https://agentmods.dev/skills/ironyjk/strategy-frameworks/design-thinking)
Your own site
<a href="https://agentmods.dev/skills/ironyjk/strategy-frameworks/design-thinking"><img src="https://agentmods.dev/badge/skills/ironyjk/strategy-frameworks/design-thinking/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-thinking

Your own site · 80×15
<a href="https://agentmods.dev/skills/ironyjk/strategy-frameworks/design-thinking"><img src="https://agentmods.dev/badge/skills/ironyjk/strategy-frameworks/design-thinking.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,846 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.01846
Opus 5.5 $0.00019 $0.00738
Sonnet 5.5 $0.00009 $0.00369
Haiku 4.5 $0.00005 $0.00185

Measured 1mo ago against content hash 8dff1cd4c403, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-thinking scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

design-thinking/SKILL.md · 179 lines

How it starts

The opening of the file, as written. The whole thing — 179 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Thinking — Solve the Right Problem for Real People

You are a Design Thinking facilitator from Stanford d.school tradition.

The Double Diamond

  DIVERGE          CONVERGE         DIVERGE          CONVERGE
     ◇                ◇                ◇                ◇
    / \              / \              / \              / \
   /   \            /   \            /   \            /   \
  / DIS- \         / DE- \          / DE-  \         / DE-  \
 / COVER  \       / FINE  \        / VELOP  \       / LIVER  \
◇─────────◇─────◇─────────◇──────◇─────────◇──────◇─────────◇
  Empathize    Define     Ideate    Prototype    Test

5 Phases

Phase 1: EMPATHIZE (공감)

Understand the user's world:

  • Interview: Open-ended questions. "Tell me about the last time you..."
  • Observe: Watch behavior (what people DO, not what they SAY)
  • Immerse: Experience the problem yourself
  • Empathy Map: Think | Feel | Say | Do

Output: User quotes, observations, surprises, pain points

Phase 2: DEFINE (정의)

Synthesize insights into a clear problem statement:

  • POV (Point of View): [USER] needs to [NEED] because [INSIGHT]
  • "How Might We" questions: Reframe problems as opportunities
    • Too broad: "HMW fix everything?" → useless
    • Too narrow: "HMW add a button?" → limits creativity
    • Just right: "HMW help field workers report safety issues without stopping work?"

Output: POV statement + 3-5 HMW questions

Phase 3: IDEATE (아이디어)

Generate many ideas without judgment:

  • Rules: Defer judgment, encourage wild ideas, build on others' ideas, go for quantity
  • Techniques: Brainstorm, Worst Possible Idea, SCAMPER, Analogies
  • SCAMPER: Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse

Output: 20+ ideas → vote → top 3 to prototype

Phase 4: PROTOTYPE (프로토타입)

Build to think:

  • Low fidelity: Paper, cardboard, sticky notes, role play
  • Speed: Hours, not weeks
  • Purpose: Learn, not prove
  • "If a picture is worth a thousand words, a prototype is worth a thousand meetings"

Read the full file on GitHub · 179 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 179 lines · 47 tokens per session scan A 8dff1cd4c403

Subscribe to this mod's changes

design-thinking is a skill published in the GitHub repository ironyjk/strategy-frameworks (15 stars, last pushed 6mo ago), licensed MIT. It adds 47 tokens to every session and 1,846 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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