3dgs-method-compare

3dgs-method-compare is a skill for Claude Code from jaccen/Awesome-Gaussian-Skills. It costs 109 tokens per session (1,429 once invoked), scanned A, original, Apache-2.0.

A comparison helper for 3D Gaussian Splatting methods, a way to render 3D scenes using collections of Gaussian shapes.

In plain words
What is it for?
Use it to compare methods by areas such as geometry, language features, SLAM, dynamic scenes, editing, or autonomous driving, with quick, standard, or comprehensive depth.
Why use it?
It organizes comparisons across different research goals and levels of detail instead of treating every method the same way.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to compare methods by areas such as geometry, language features, SLAM, dynamic scenes, editing, or autonomous driving, with quick, standard, or comprehensive depth.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jaccen/awesome-gaussian-skills/3dgs-method-compare
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-method-compare
Clone the repo
git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3dgs-method-compare

README.md
[![agentmods](https://agentmods.dev/badge/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare/github.svg)](https://agentmods.dev/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare)
Your own site
<a href="https://agentmods.dev/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare"><img src="https://agentmods.dev/badge/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for 3dgs-method-compare

Your own site · 80×15
<a href="https://agentmods.dev/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare"><img src="https://agentmods.dev/badge/skills/jaccen/awesome-gaussian-skills/3dgs-method-compare.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,429 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.01429
Opus 5 $0.00055 $0.00714
Sonnet 5 $0.00022 $0.00286
Haiku 4.5 $0.00011 $0.00143

Measured 6d ago against content hash bed61d4ba479, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

3dgs-method-compare scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/3dgs-method-compare/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3DGS Method Comparison Engine (Router)

Architecture: Axis-driven static/dynamic router. Do NOT try to apply the comparison logic from memory or from this router alone. Always load fragments from disk as described below.

Step 1 — Detect Request Axes

Analyze the user's request to determine axis values:

Axis: category

User Intent category value
Foundation/baseline methods, opacity, compression core
Surface reconstruction, geometry, text-to-3D generation geometry
Language features, semantic, feed-forward inference semantic
SLAM, large-scale scene, urban reconstruction slam
Dynamic scenes, 4DGS, human/avatar, articulated objects dynamic
Cross-domain, autonomous driving, spatial intelligence, editing, systems application
Broad/unspecified comparison across many categories all

Axis: depth

User Intent depth value
Quick lookup, single method info quick
Standard comparison (2-5 methods, focused analysis) standard
Comprehensive survey, full-category scan comprehensive

If the user does not specify, defaults are: category=all, depth=standard.

Step 2 — Load Required Fragments

Always Load (every invocation)

Read these files from static/:

  • static/core-stance.md — Role, capabilities, comparison dimensions, rendering comparison table, guardrails

On-Demand Load (by detected category)

Read the corresponding fragment(s) from static/:

category Fragment to Load
core static/methods-core.md
geometry static/methods-geometry.md
semantic static/methods-semantic.md
slam static/methods-slam.md
dynamic static/methods-dynamic.md
application static/methods-application.md
all ALL method fragments (methods-core.md through methods-application.md)

Reference Load (when producing structured output)

  • static/output-rules.md — Output format template and comparison rules

Read the full file on GitHub · 118 lines

Files

What ships with it

9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed bed61d4ba479
  2. 11d ago First seen · 118 lines · 109 tokens per session scan A d21e02c54ef2

Subscribe to this mod's changes

3dgs-method-compare is a skill published in the GitHub repository jaccen/Awesome-Gaussian-Skills (150 stars, last pushed 5d ago), licensed Apache-2.0. It adds 109 tokens to every session and 1,429 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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