minecraft-agent-skills: Skill for Claude Code

.agents/skills/minecraft-worldedit-ops/SKILL.md

minecraft-worldedit-ops is a skill for Claude Code, Codex from Jahrome907/minecraft-agent-skills. It costs 54 tokens per session (1,634 once invoked), scanned A, original, MIT.

A guide for using WorldEdit, a Minecraft tool for selecting and changing large areas of a game world. It covers safe edits, saved structures, terrain changes, masks, and rollback procedures.

In plain words
What is it for?
Use it for command-driven building and terrain work, such as selecting regions, copying structures, shaping land, applying masks, and undoing large changes on supported servers.
Why use it?
It helps avoid accidentally changing too much of a Minecraft world or making destructive edits without a recovery plan.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is Jahrome907/minecraft-agent-skills's own configuration. It tells Claude Code and Codex how to work on minecraft-agent-skills itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything minecraft-agent-skills configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Jahrome907/minecraft-agent-skills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Jahrome907/minecraft-agent-skills/main/.agents/skills/minecraft-worldedit-ops/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Jahrome907/minecraft-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-worldedit-ops

README.md
[![agentmods](https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops/github.svg)](https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops)
Your own site
<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for minecraft-worldedit-ops

Your own site · 80×15
<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-worldedit-ops.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,634 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.01634
Opus 5.5 $0.00022 $0.00654
Sonnet 5.5 $0.00011 $0.00327
Haiku 4.5 $0.00005 $0.00163

Measured 7d ago against content hash 365cd860a826, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

minecraft-worldedit-ops scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/minecraft-worldedit-ops/SKILL.md · 290 lines

How it starts

The opening of the file, as written. The whole thing — 290 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Minecraft WorldEdit Operations Skill

Scope and Positioning

This skill is for operating WorldEdit on live or staging servers.
It is not for writing plugin code that integrates with WorldEdit APIs.

Routing Boundaries

  • Use when: the task is command-driven in-world editing with WorldEdit (selections, transforms, schematics, terrain shaping, rollback-safe workflows).
  • Do not use when: the task is Java plugin implementation (minecraft-plugin-dev).
  • Do not use when: the task is broad server deployment/tuning/proxy/backup strategy (minecraft-server-admin).
  • Do not use when: the task is EssentialsX command/economy/moderation workflows (minecraft-essentials-ops).

Platform and Setup Notes

WorldEdit is commonly used on:

  • Paper/Purpur servers via WorldEdit plugin
  • Fabric/NeoForge via mod variants

Operational best practice:

  1. Apply large edits on staging or during maintenance windows.
  2. Keep automatic backups before major region operations.
  3. Use conservative selection + mask constraints before destructive commands.

Select the build listed for the exact server version and loader on the official downloads page. Verify Folia support separately; do not infer it from Paper compatibility. Stage-test the selected build before using it on production worlds.

References

  • Read references/safety-checklists.md before large pastes, destructive replacements, or any edit where rollback discipline matters more than speed.

Core Selection Workflow

Selection modes

Most common cuboid flow:

//wand
//pos1
//pos2
//size

Fast alternatives:

//hpos1
//hpos2
//chunk
//expand 20 up
//expand 20 down

Selection safety checks:

  • always run //size before //set or //replace
  • before //paste, preview its destination with //paste -n using the same placement flags planned for the real paste (for example, //paste -n -a or //paste -n -o), then run //size and inspect the selected destination
  • use //distr to preview block composition before replacement

Read the full file on GitHub · 290 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago Changed · +1 lines 365cd860a826
  2. 26d ago Changed · +1 lines d2bfab22af3a
  3. 1mo ago Changed 149f74ee106f
  4. 2mo ago Changed · +14 lines 28d6eb7afadf
  5. 2mo ago First seen · 274 lines · 54 tokens per session scan A 234a712e18b4

Subscribe to this mod's changes

minecraft-worldedit-ops is a skill published in the GitHub repository Jahrome907/minecraft-agent-skills (197 stars, last pushed 8d ago), licensed MIT. It adds 54 tokens to every session and 1,634 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

minecraft-worldedit-ops compared with skills from other repositories

minecraft-worldedit-ops next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
minecraft-worldedit-opsJahrome907/minecraft-agent-skillsSkill1978d agoMITA54Claude Code, Codex
minecraft-modpack-serverNousResearch/hermes-agentSkill261kyesterdayMITB19Claude Code, Codex
mc-script-apiguguzea/MC-AI-Coding-Assistant-ToolSkill132yesterdaynoneA23Claude Code, Codex
mc-addon-manifestguguzea/MC-AI-Coding-Assistant-ToolSkill132yesterdaynoneA27Claude Code, Codex
mc-addon-setupguguzea/MC-AI-Coding-Assistant-ToolSkill132yesterdaynoneA35Claude Code, Codex
mc-bedrock-block-itemguguzea/MC-AI-Coding-Assistant-ToolSkill132yesterdaynoneA30Claude Code, Codex
mc-bedrock-entityguguzea/MC-AI-Coding-Assistant-ToolSkill132yesterdaynoneA28Claude Code, Codex