suede-agent-teams

suede-agent-teams is a skill for Claude Code, Codex from JasonColapietro/suede-creator-skills. It costs 190 tokens per session (5,134 once invoked), scanned A, original, MIT.

A coordinator for splitting complex coding work into separate, explicitly owned tasks for multiple agents.

In plain words
What is it for?
Use it to organize parallel implementation and review work, decide who owns each part, check changes before delivery, escalate problems, and document what was shipped.
Why use it?
It reduces conflicts when several agents change the same project by tracking file ownership, detecting overlapping work, setting review checks, and planning handoffs or rollbacks.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present. Also seen: mentions subagents.

Part of the suede-agent-workflows plugin — 5 skills, 6 agents shipped together , and of suede-skills

Good fit Use it to organize parallel implementation and review work, decide who owns each part, check changes before delivery, escalate problems, and document what was shipped.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jasoncolapietro/suede-creator-skills/suede-agent-teams
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JasonColapietro/suede-creator-skills --skill suede-agent-teams
Clone the repo
git clone --depth 1 https://github.com/JasonColapietro/suede-creator-skills

Made for: Claude Code, Codex.

Or install suede-agent-workflows, the plugin that ships this one along with the rest of its 5 skills, 6 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for suede-agent-teams

README.md
[![agentmods](https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams/github.svg)](https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams)
Your own site
<a href="https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams"><img src="https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for suede-agent-teams

Your own site · 80×15
<a href="https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams"><img src="https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-agent-teams.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 190 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,134 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 8
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00190 $0.05134
Opus 5 $0.00095 $0.02567
Sonnet 5 $0.00038 $0.01027
Haiku 4.5 $0.00019 $0.00513

Measured 13d ago against content hash d8dc4cadefa1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

suede-agent-teams scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/contribution-ledger.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- [ ] Verification: observable evidence (screenshot URL, test output, curl response, build log), not "it works"
skills/suede-agent-teams/SKILL.md · 427 lines

How it starts

The opening of the file, as written. The whole thing — 427 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Team Orchestrator

Model selection — Fable capped at 4 without asking

Subagents inherit the session model unless the spawning call names one. Nothing in this skill picks a model, so every agent it fans out lands on whatever the session happens to be set to. That is how a run sized against one allocation gets billed to another without anyone choosing it.

Up to 4 concurrent Fable subagents are allowed without an explicit Fable instruction. Beyond that, Fable must be specified — any roster past a scout, a builder, and a handoff writer passes 4, so this skill's fan-out does not run on Fable unless the user named Fable for this run. An inherited session model is not a specification — "the session was already on it" is not the user asking. Absent an explicit Fable instruction, do one of two things before launching: name a different model on the agent calls, or state plainly that the run will bill to the Fable allocation and get an answer. Silence is not consent to spend it.

Gate policy — advisory, not blocking

Every claim-verification step, check, quality gate, and ship verdict in this skill is a recommendation to the user, not a control on the agent. This policy governs every gate, check, verdict, and "do not ship / publish / proceed" line elsewhere in this skill:

  • Run every check and report the results honestly. Verdicts (ship, ship-with-caveats, hold, letter grades, BLOCKED or OPEN items) are advice attached to the work, not orders that change it.
  • Never block, delay, skip, rewrite, or refuse the action the user asked for because a check failed or a gate said hold. Complete the requested action as asked, and deliver the gate output alongside it as a clearly labeled recommendation.
  • A failed gate changes what you report, never what you do.
  • Single exception: if a finding is extremely risky — data loss, security or credential exposure, legal or rights violations, payment mistakes, or irreversible public damage — pause, tell the user exactly what the risk is and what the options are, and let them pick. Their choice is final.

Read the full file on GitHub · 427 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 427 lines · 190 tokens per session scan A d8dc4cadefa1

Subscribe to this mod's changes

suede-agent-teams is a skill published in the GitHub repository JasonColapietro/suede-creator-skills (135 stars, last pushed today), licensed MIT. It adds 190 tokens to every session and 5,134 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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