tiny-world-builder: Skill for Codex

.codex/skills/tinyworld-island-viewer/SKILL.md

tinyworld-island-viewer is a skill for Codex from jasonkneen/tiny-world-builder. It costs 31 tokens per session (1,377 once invoked), scanned A, original, AGPL-3.0.

A project-specific guide for changing the Tiny World Builder Island Viewer shell, its generated-island routes, or graphics settings tied to the viewer.

In plain words
What is it for?
Use it when modifying the Island Viewer interface, routing, or viewer-specific graphics defaults.
Why use it?
It helps keep changes aligned with how this viewer is structured.

Skill for Codex

Written for Codex: installed under .codex/.

This is jasonkneen/tiny-world-builder's own configuration. It tells Codex how to work on tiny-world-builder itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything tiny-world-builder configures →

About the project

Tiny World Builder is a browser-based 3D voxel editor for creating, sculpting, exploring, saving, remixing, exporting, and sharing small block-based worlds. It is used by people who want to build terrain and scenes with objects such as homes, paths, crops, and animals. Its catalogue add-ons support work with the editor.

jasonkneen/tiny-world-builder · 1,557 stars · on GitHub · tinyworld.build

Reuse

Borrowing it

Nothing to install: this file belongs to jasonkneen/tiny-world-builder. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/jasonkneen/tiny-world-builder/main/.codex/skills/tinyworld-island-viewer/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/jasonkneen/tiny-world-builder

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tinyworld-island-viewer

README.md
[![agentmods](https://agentmods.dev/badge/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer/github.svg)](https://agentmods.dev/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer)
Your own site
<a href="https://agentmods.dev/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer"><img src="https://agentmods.dev/badge/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tinyworld-island-viewer

Your own site · 80×15
<a href="https://agentmods.dev/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer"><img src="https://agentmods.dev/badge/skills/jasonkneen/tiny-world-builder/tinyworld-island-viewer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,377 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.01377
Opus 5 $0.00015 $0.00688
Sonnet 5 $0.00006 $0.00275
Haiku 4.5 $0.00003 $0.00138

Measured 9d ago against content hash 64b3e64c3403, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

tinyworld-island-viewer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/tinyworld-island-viewer/SKILL.md · 101 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 101 lines · 31 tokens per session scan A 64b3e64c3403

Subscribe to this mod's changes

tinyworld-island-viewer is a skill published in the GitHub repository jasonkneen/tiny-world-builder (1,557 stars, last pushed today), licensed AGPL-3.0. It adds 31 tokens to every session and 1,377 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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