fable-prompting

fable-prompting is a skill for Claude Code, Codex from jjilli/fable-flow. It costs 89 tokens per session (2,276 once invoked), scanned A, original, MIT.

A reference for writing prompts for Claude Fable 5, an AI model. It explains how to state goals and constraints clearly while leaving the model room to work.

In plain words
What is it for?
Use it when writing or editing prompts, subagent definitions, or slash commands for Fable 5, or when troubleshooting its behavior.
Why use it?
It helps avoid older, overly detailed prompting patterns that can reduce the quality of Fable 5's responses.

Skill for Claude CodeCodex

Part of the fable-flow plugin — 4 skills, 6 commands, 4 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jjilli/fable-flow/fable-prompting
Any agent
npx skills add jjilli/fable-flow --skill fable-prompting
Clone the repo
git clone --depth 1 https://github.com/jjilli/fable-flow

Made for: Claude Code, Codex.

Or install fable-flow, the plugin that ships this one along with the rest of its 4 skills, 6 commands, 4 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fable-prompting

README.md
[![agentmods](https://agentmods.dev/badge/skills/jjilli/fable-flow/fable-prompting.svg)](https://agentmods.dev/skills/jjilli/fable-flow/fable-prompting)
Your own site
<a href="https://agentmods.dev/skills/jjilli/fable-flow/fable-prompting"><img src="https://agentmods.dev/badge/skills/jjilli/fable-flow/fable-prompting.svg" alt="Measured on agentmods" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,276 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00089 $0.02276
Opus 5 $0.00044 $0.01138
Sonnet 5 $0.00018 $0.00455
Haiku 4.5 $0.00009 $0.00228

Measured 3d ago against content hash dcfde71885d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

fable-prompting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/fable-prompting/SKILL.md · 96 lines

How it starts

The opening of the file, as written. The whole thing — 96 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prompting Claude Fable 5

Distilled from the official guide: https://platform.claude.com/docs/en/build-with-claude/prompt-engineering/prompting-claude-fable-5 (Consult it for updates; this file is the working reference for prompts in this plugin.)

The one-line summary

Fable 5 is steered with brief goal-and-constraint instructions, not step-by-step scaffolding. Prompts written for Opus/Sonnet-era models are usually too prescriptive for Fable 5 and actively degrade its output. State the goal, the constraints, and the boundaries — then let it work.

How Fable prompting differs from past models

  1. De-prescribe. Enumerated step lists, "CRITICAL: YOU MUST" language, and forced-cadence scaffolding ("summarize after every 3 tool calls") that older models needed now reduce quality. Prefer stating the goal and constraints over enumerating the steps. Review inherited prompts and delete instructions whose default behavior is already good.
  2. One brief instruction beats an enumerated list. Instruction-following is strong enough that a single sentence steers a whole class of behavior. You do not need to name every bad pattern.
  3. Give the full task specification up front. Fable 5 excels at long-horizon work when the first turn carries the complete spec — goal, constraints, definition of done. Ambiguous, drip-fed specs waste tokens and reduce quality.
  4. Give the reason, not only the request. Template: I'm working on [the larger task] for [who it's for]. They need [what the output enables]. With that in mind: [request].
  5. Expect longer turns. Single requests on hard tasks can run many minutes; autonomous runs for hours. Design harnesses to check in asynchronously rather than blocking, and set timeouts accordingly.
  6. Delegate freely — asynchronously. Fable 5 dispatches and manages parallel subagents dependably. Don't suppress delegation (a prior-model guardrail); instead say when delegation is appropriate. Prefer long-lived subagents that keep context over spawn-and-block.
  7. Fresh-context verifiers beat self-critique. For verification, spawn separate verifier subagents with clean context rather than asking the worker to critique its own output.
  8. Give it a memory surface. Even a plain Markdown file. Fable 5 performs notably better when it can record and consult lessons across runs.
  9. Never ask it to echo its reasoning in the response. "Show your thinking / explain your reasoning verbatim" instructions can trigger the reasoning_extraction refusal category. Read thinking blocks (API) instead, or have it report conclusions.
  10. Don't surface context-budget countdowns. Remaining-token counters trigger premature wrap-up behavior. If unavoidable, add the ample-context reassurance snippet.

Read the full file on GitHub · 96 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 96 lines · 89 tokens per session scan A dcfde71885d8

Subscribe to this mod's changes

fable-prompting is a skill published in the GitHub repository jjilli/fable-flow (2 stars, last pushed 1mo ago), licensed MIT. It adds 89 tokens to every session and 2,276 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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