q-setup

A setup workflow for Quiddity, a project process that creates custom coding-workflow commands. It examines the project, development process, and tools, then generates skills for opening issues, choosing the next task, and approving work.

In plain words
What is it for?
Use it to scan a project, document its process and tools, configure required command-line tools or integrations, and create tailored /new-issue, /next-task, and /approve skills.
Why use it?
It avoids manually designing project-specific workflow instructions from scratch. The generated commands are based on the project's structure, branching, review, issue, source-control, and automation practices.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jlong/quiddity/q-setup
Any agent
npx skills add jlong/quiddity --skill q-setup
Clone the repo
git clone --depth 1 https://github.com/jlong/quiddity

Made for: Claude Code, Codex.

Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 609 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00040 $0.00609
Opus 5 $0.00020 $0.00304
Sonnet 5 $0.00008 $0.00122
Haiku 4.5 $0.00004 $0.00061

Measured 2d ago against content hash efb2ea16c1a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

q-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/q-setup/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/q-setup

You are running the full Quiddity setup flow for the user's project. This will discover their process and tools, then generate all three build-loop skills.

Process

  1. Welcome the user. Briefly explain what Quiddity does: it will scan their project, learn about their development process and tools, set up CLIs and MCPs, then generate three custom skills (/new-issue, /next-task, /approve) tailored to their project.

  2. Run /q-scan-project to scan the project structure. This documents key files, tech stack, conventions, and project layout in .quiddity/project.md.

  3. Run /q-which-process to discover the user's SDLC. This captures their branching strategy, code review process, issue workflow, and other conventions in .quiddity/process.md. It can reference project.md for context.

  4. Run /q-which-tools with all categories needed across the three skills:

    /q-which-tools issues source-control ci pr
    

    Because /q-which-process has already run, /q-which-tools can reference .quiddity/process.md to pre-fill answers and ask smarter questions.

  5. Run /q-setup-tools to walk through CLI and MCP setup for each tool discovered in the previous step. This checks what's already installed and helps set up anything missing.

  6. Run /q-setup-new-issue to generate the /new-issue skill. Since project.md, process.md, and tools.json are already populated, this will skip the interviews and go straight to skill-specific questions.

  7. Run /q-setup-next-task to generate the /next-task skill.

  8. Run /q-setup-approve to generate the /approve skill.

  9. Summarize. Show the user what was generated:

    • The location of .quiddity/project.md, .quiddity/process.md, and .quiddity/tools.json
    • The three generated skills and their locations
    • A quick reminder of how to use each skill:
      • /new-issue [description] — create a new issue
      • /next-task — pick up and implement the next task
      • /approve [pr-number] — merge an approved PR
    • Suggest they review each generated skill and tweak as needed
    • Remind them to commit .quiddity/ and the generated skills to source control so the whole team shares the same configuration

Read the full file on GitHub · 54 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 54 lines · 40 tokens per session scan A efb2ea16c1a9

Subscribe to this mod's changes

q-setup is a skill published in the GitHub repository jlong/quiddity (5 stars, last pushed 5mo ago), licensed MIT. It adds 40 tokens to every session and 609 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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