update-lid

update-lid is a skill for Claude Code from jszmajda/lid. It costs 105 tokens per session (4,297 once invoked), scanned A, original, MIT.

A setup and maintenance workflow for linked-intent development, where project instructions connect a user's intent with the expected agent work. It manages the shared AGENTS.md instruction file and its CLAUDE.md alias.

In plain words
What is it for?
Bootstrapping linked-intent development, updating existing agent instructions, reconciling convention changes, and switching between supported development modes.
Why use it?
It prevents agent instructions and project conventions from drifting as the project changes. It detects whether the project needs initial setup, an update, a mode marker, reconciliation, or a mode transition.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter. Also seen: mentions .claude-plugin; mentions CLAUDE.md; mentions Claude Code.

Part of the linked-intent-dev plugin — 3 skills shipped together

Good fit Bootstrapping linked-intent development, updating existing agent instructions, reconciling convention changes, and switching between supported development modes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jszmajda/lid/update-lid
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jszmajda/lid --skill update-lid
Clone the repo
git clone --depth 1 https://github.com/jszmajda/lid

Made for: Claude Code.

Or install linked-intent-dev, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for update-lid

README.md
[![agentmods](https://agentmods.dev/badge/skills/jszmajda/lid/update-lid/github.svg)](https://agentmods.dev/skills/jszmajda/lid/update-lid)
Your own site
<a href="https://agentmods.dev/skills/jszmajda/lid/update-lid"><img src="https://agentmods.dev/badge/skills/jszmajda/lid/update-lid/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for update-lid

Your own site · 80×15
<a href="https://agentmods.dev/skills/jszmajda/lid/update-lid"><img src="https://agentmods.dev/badge/skills/jszmajda/lid/update-lid.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,297 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Memory Poisoning · line 164
    Skill manipulates agent memory, state, or stored context. Memory corruption can alter personality, override safety rules, or cause unpredictable behavior.
    Fix: Protect agent memory and state from modification by untrusted content. Use read-only memory for critical instructions and validate all state changes.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.04297
Opus 5.5 $0.00042 $0.01719
Sonnet 5.5 $0.00021 $0.00859
Haiku 4.5 $0.00011 $0.00430

Measured 13d ago against content hash c47475501afe, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

update-lid scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/linked-intent-dev/skills/update-lid/SKILL.md · 182 lines

How it starts

The opening of the file, as written. The whole thing — 182 lines — stays where its author put it; the contents beside it link to each section on GitHub.

update-lid

Configure or reconcile a project for linked-intent development. Dispatches on project state — do not re-run unconditionally.

Invoked as /update-lid. The skill handles both initial bootstrap and ongoing reconciliation; the user's mental model differs ("set me up" vs. "update what we have") but the behavior dispatches on what's detected in the project, not on the user's framing.

Instruction-file anchor

LID's directives, the ## LID block, and the navigation table live in the project's agent-instructions file. Canonically that is AGENTS.md (the cross-tool convention Cursor and most agents read), with CLAUDE.md a symlink alias so Claude Code sees the same content. Never branch on which host you are running under.

  • Read (detect directives, mode, version, drift): use AGENTS.md if it exists, otherwise CLAUDE.md. With the symlink the two are one file.
  • Fresh bootstrap (write): create AGENTS.md and a CLAUDE.md symlink pointing at it (ln -s AGENTS.md CLAUDE.md). Where symlinks are unavailable (e.g. Windows without Developer Mode), instead write a CLAUDE.md whose only content is @AGENTS.md.
  • Existing project (write): update the file that already exists, in place. A project that already uses CLAUDE.md keeps it — do not migrate it to AGENTS.md.

Below, the instruction file means the file chosen by these rules.

Detection signals

Use these exact detection rules — do not guess or use fuzzy matching.

  • LID directives present: grep for the literal strings "linked-intent-dev" or "Linked-Intent Development" in the instruction file. Either match indicates LID directives are already installed.
  • LID metadata block present: grep for a ## LID heading in the instruction file. The block carries two bullets:
    • - Mode: {Full|Scoped} — the project's LID mode. Case-insensitive on the mode name; whitespace tolerated.
    • - Version: {X.Y.Z} — the linked-intent-dev plugin version the project's docs conform to. A project with a ## LID block but no - Version: bullet is treated as predating versioned conventions (no - Version: bullet) (walk from the start).
  • Project version vs. installed version: read - Version: from the ## LID block and compare it to the installed linked-intent-dev plugin version (the version field in plugins/linked-intent-dev/.claude-plugin/plugin.json, the canonical LID conventions version). When the project version is lower, the project lags and version-walk applies.
  • Arrow-maintenance overlay present: docs/arrows/ directory exists at the project root.
  • Convention drift: any of the required directories missing (docs/intent/, docs/high-level-design.md); the instruction-file directive sections diverge from the current template, including a malformed ## LID block (heading other than a bare ## LID, mode merged into the heading as ## LID Mode: Full, a missing - Mode: or - Version: bullet, or stray non-template bullets); a design doc whose prefix: frontmatter is an array (an unresolved multi-prefix marker — see Version-walk); or a node folder holding more than its <node>-design.md + optional <node>-specs.md pair (an un-promoted sub-LLD left as extra files). The last two are detected independently of version lag — a project already at the installed version still has them re-surfaced by reconcile-conventions, and handled the same way (surfaced with a recommended resolution, never silently left or auto-resolved).

Read the full file on GitHub · 182 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago Changed · +11 lines c47475501afe
  2. 1mo ago First seen · 171 lines · 105 tokens per session scan A 17e786702888

Subscribe to this mod's changes

update-lid is a skill published in the GitHub repository jszmajda/lid (115 stars, last pushed yesterday), licensed MIT. It adds 105 tokens to every session and 4,297 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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