cavekit-validation-first

cavekit-validation-first is a skill for Claude Code, Codex from JuliusBrussee/caveman-code. It costs 64 tokens per session (3,794 once invoked), scanned A, original, MIT.

A validation method for Cavekit that requires every requirement to have an automatic check. It organizes implementation into six ordered gates, from compilation through later verification.

In plain words
What is it for?
Writing acceptance criteria, designing CI checks, organizing implementation phases, and investigating why generated work has not been properly verified.
Why use it?
It turns vague completion claims into evidence that can be checked by tools. Earlier gates catch basic failures before more expensive checks run.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/juliusbrussee/caveman-code/cavekit-validation-first
Any agent
npx skills add JuliusBrussee/caveman-code --skill cavekit-validation-first
Clone the repo
git clone --depth 1 https://github.com/JuliusBrussee/caveman-code

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cavekit-validation-first

README.md
[![agentmods](https://agentmods.dev/badge/skills/juliusbrussee/caveman-code/cavekit-validation-first.svg)](https://agentmods.dev/skills/juliusbrussee/caveman-code/cavekit-validation-first)
Your own site
<a href="https://agentmods.dev/skills/juliusbrussee/caveman-code/cavekit-validation-first"><img src="https://agentmods.dev/badge/skills/juliusbrussee/caveman-code/cavekit-validation-first.svg" alt="Measured on agentmods" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,794 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00064 $0.03794
Opus 5 $0.00032 $0.01897
Sonnet 5 $0.00013 $0.00759
Haiku 4.5 $0.00006 $0.00379

Measured 5d ago against content hash 807cf6d42afc, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

cavekit-validation-first scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -f http://localhost:{PORT}/health
packages/coding-agent/skills/cavekit-validation-first/SKILL.md · 452 lines

How it starts

The opening of the file, as written. The whole thing — 452 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Validation-First Design

Core Principle: If an Agent Cannot Validate It, It Will Not Be Met

Every spec requirement must include testable acceptance criteria that an agent can automatically verify. This is not optional — it is the foundation that makes SDD work.

Why? AI agents are non-deterministic. Without automated validation, there is no way to know whether an agent's output is correct. Validation gates turn "the agent generated some code" into "the agent generated code that provably meets the specification."

The validation-first rule applies at every level:

  • Spec requirements must have testable acceptance criteria
  • Plans must define which gates verify each task
  • Implementation must pass all applicable gates before being considered complete
  • Iterations must show measurable progress through gates

The Validation Gate Sequence

Every implementation must pass through six ordered checkpoints. Each successive gate is more expensive to run, so catching failures early saves significant time.

Gate 1: Compilation Check

What: The project compiles/transpiles without errors.

# Generic pattern — substitute your project's build command
{BUILD_COMMAND}

Why it matters: If the code does not build, nothing else can be validated. This is the cheapest possible check.

What it catches:

  • Syntax errors
  • Missing imports/dependencies
  • Type errors (in typed languages)
  • Configuration errors

Acceptance criteria pattern:

- [ ] `{BUILD_COMMAND}` completes with exit code 0
- [ ] No warnings related to {domain} (warnings in other domains are acceptable)

Gate 2: Isolated Unit Verification

What: Unit tests pass on all changed files.

# Generic pattern
{TEST_COMMAND}

# Or targeted at changed files
{TEST_COMMAND} --filter {changed-files}

Why it matters: Unit tests verify individual functions and modules in isolation. They are fast, deterministic, and catch logic errors.

What it catches:

  • Incorrect function behavior
  • Edge cases not handled
  • Regression from changes to existing code
  • Contract violations (wrong return types, missing fields)

Read the full file on GitHub · 452 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 452 lines · 64 tokens per session scan A 807cf6d42afc

Subscribe to this mod's changes

cavekit-validation-first is a skill published in the GitHub repository JuliusBrussee/caveman-code (930 stars, last pushed 20d ago), licensed MIT. It adds 64 tokens to every session and 3,794 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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