acceptance

acceptance is a skill for Claude Code, Codex from kangarooking/cangjie-skill. It costs 153 tokens per session (1,676 once invoked), scanned A, original, MIT.

A personal decision framework for difficult situations, built around three choices: change the situation, accept it, or leave it.

In plain words
What is it for?
Thinking through unhappy work or relationship situations, uncontrollable events, and whether to stay, change things, or move on.
Why use it?
It helps break the cycle of repeatedly worrying about a problem without taking one of the available actions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Thinking through unhappy work or relationship situations, uncontrollable events, and whether to stay, change things, or move on.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kangarooking/cangjie-skill/acceptance
About the project

Cangjie Skill is a system that turns methods from books, long videos, podcasts, and other source material into executable skills for AI agents. It helps users package knowledge into callable workflows, using the repository's code, methods, and templates; catalogue add-ons relate to these agent skills.

kangarooking/cangjie-skill · 9,602 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kangarooking/cangjie-skill --skill acceptance
Clone the repo
git clone --depth 1 https://github.com/kangarooking/cangjie-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for acceptance

README.md
[![agentmods](https://agentmods.dev/badge/skills/kangarooking/cangjie-skill/acceptance.svg)](https://agentmods.dev/skills/kangarooking/cangjie-skill/acceptance)
Your own site
<a href="https://agentmods.dev/skills/kangarooking/cangjie-skill/acceptance"><img src="https://agentmods.dev/badge/skills/kangarooking/cangjie-skill/acceptance.svg" alt="Measured on agentmods" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,676 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00153 $0.01676
Opus 5 $0.00077 $0.00838
Sonnet 5 $0.00031 $0.00335
Haiku 4.5 $0.00015 $0.00168

Measured 8d ago against content hash 9c9d32387e0b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

acceptance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

books/naval-almanack-skill/acceptance/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

接受:改变 / 接受 / 离开

R — 原文 (Reading)

在生活中任何情况下,总会有三种选择:你可以改变它,你可以接受它,或者你可以离开它。……一个不好的选择是,干坐着,希望你可以改变它,但你却没有改变它;希望你可以离开它,但你却没有离开它,也没接受它。这种挣扎或厌恶是我们大多数痛苦的原因。

— 纳瓦尔·拉维坎特, 《纳瓦尔宝典》 第二章·幸福

I — 方法论骨架 (Interpretation)

面对任何处境只有三个合法选项:改变、接受、离开。选择的标准很明确—— 能改变就改变;不能改变但能走就离开;走不了(或选择留下)就真正接受。 最差的状态是三者都不做:既不改变、也不离开、也没接受,只是干坐着希望事情不同——这是大多数慢性痛苦的结构。 接受不是认命,而是主动选择 + 快速适应:「你能更快接受事实,你就能更快适应它」。 可训练的入口是正面重释:每件小烦恼发生,立刻问「这件事积极的方面是什么?」, 从需要几秒钟练到瞬时完成(迟到可以看鸟、100 张照片正好挑 5 张最喜欢的)。 终极接受是拥抱死亡——承认必死,才停止为想象中的明天牺牲今天。

A1 — 书中的应用 (Past Application)

案例 1: 100 张照片挑 5 张

  • 问题: 有人发来 100 多张照片,第一反应是恼火
  • 方法论的使用: 立刻问「好的方面是什么?」
  • 结论: 可以按自己的眼光挑 5 张最喜欢的
  • 结果: 练习一年后,从花几秒找积极面到几乎瞬时完成

案例 2: 迟到看鸟

  • 问题: 开会要迟到,身体马上消极反应
  • 方法论的使用: 「我开会要迟到了。但对我有益是什么?我可以放松一下,看一会儿鸟。」
  • 结论: 几乎总是有积极的东西
  • 结果: 接受练习变成第二天性

A2 — 触发场景 (Future Trigger) ★

用户会在什么情境下需要这个 skill?

  1. 反复抱怨同一件事却不动手(工作/关系/环境)
  2. 问「我该忍还是该走」
  3. 对不可控事件愤怒/内耗(天气/他人行为/市场)
  4. 放不下过去:「要是当时……就好了」

语言信号

  • "我该接受还是改变/离开"
  • "我就是放不下/老想这件事"
  • "这件事我控制不了怎么办"
  • "accept it or leave / let it go / can't change it"

与相邻 skill 的区分

  • decision-heuristics 的区别: 决策启发式处理「能选择」的重大决定;本 skill 处理「不能改变」的处境
  • identity-work 的区别: 接受需要放下自我;身份工作负责拆掉那个不肯面对现实的自我

E — 可执行步骤 (Execution)

  1. 跑三选项筛查

    • 完成标准: 对处境分别回答「能改变吗?能离开吗?能接受吗?」,至少圈定 1 个合法选项
    • 判停条件: 若三选项都被排除(不能改/不能走/不愿接受),明确警告「这是自我折磨结构」,回到步骤 1 重新审视选项
  2. 若选择「改变」

    • 完成标准: 写出改变计划与截止日期;到期没行动则重跑三选项
  3. 若选择「接受」

    • 完成标准: 列出该处境的 3 个积极方面;未来 7 天每次消极反应触发时做「积极方面是什么」练习
  4. 若选择「离开」

    • 完成标准: 制定退出时间表(含财务/关系缓冲),设定最后期限
  5. 终极校准:拥抱死亡

    • 完成标准: 写下「如果我知道自己只剩一年,这件事还重要吗」,据此调整接受/改变的优先级

B — 边界 (Boundary) ★

不要在以下情况使用此 skill

  • 可以低成本改变的处境(先改变,别用「接受」逃避行动)
  • 涉及违法/人身安全/家暴——此时应离开而不是接受

作者在书中警告的失败模式

  • 干坐着希望改变: 「这种挣扎或厌恶是我们大多数痛苦的原因」
  • 用接受伪装拖延: 接受是主动选择,不是「算了」的被动放弃

作者的盲点 / 时代局限

  • 「任何时候都可以接受」忽视物质匮乏与创伤的真实痛苦强度
  • 正面重释可能滑向 toxic positivity(本书以「几乎总是有积极面」表述,保留限度)

容易混淆的邻近方法论

  • decision-heuristics: 接受是「不改变」的决策,但出发点是处境不可控

相关 skills (阶段 3 定稿)

  • composes-with: happiness-skillidentity-work(放下自我才能接受)
  • contrasts-with: decision-heuristics(可改变 vs 不可改变)

Read the full file on GitHub · 126 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 126 lines · 153 tokens per session scan A 9c9d32387e0b

Subscribe to this mod's changes

acceptance is a skill published in the GitHub repository kangarooking/cangjie-skill (9,602 stars, last pushed yesterday), licensed MIT. It adds 153 tokens to every session and 1,676 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.