multi-game-codes-hub

multi-game-codes-hub is a skill for Claude Code, Codex from kennyzir/7deer_skills. It costs 55 tokens per session (1,177 once invoked), scanned A, original, MIT.

A skill for creating code pages for Roblox games, where players can find and redeem game-specific reward codes. It provides a repeatable page structure with active and expired codes, instructions, and related content.

In plain words
What is it for?
Building Roblox code pages with copy buttons, multiple-language versions, redemption guides, expiry tracking, frequently asked questions, and related links.
Why use it?
Publishing these pages manually for many games takes time and makes it easy to miss expired codes, translations, or search-related details.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Building Roblox code pages with copy buttons, multiple-language versions, redemption guides, expiry tracking, frequently asked questions, and related links.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kennyzir/7deer_skills/multi-game-codes-hub
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kennyzir/7deer_skills --skill multi-game-codes-hub
Clone the repo
git clone --depth 1 https://github.com/kennyzir/7deer_skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multi-game-codes-hub

README.md
[![agentmods](https://agentmods.dev/badge/skills/kennyzir/7deer_skills/multi-game-codes-hub/github.svg)](https://agentmods.dev/skills/kennyzir/7deer_skills/multi-game-codes-hub)
Your own site
<a href="https://agentmods.dev/skills/kennyzir/7deer_skills/multi-game-codes-hub"><img src="https://agentmods.dev/badge/skills/kennyzir/7deer_skills/multi-game-codes-hub/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multi-game-codes-hub

Your own site · 80×15
<a href="https://agentmods.dev/skills/kennyzir/7deer_skills/multi-game-codes-hub"><img src="https://agentmods.dev/badge/skills/kennyzir/7deer_skills/multi-game-codes-hub.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,177 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.01177
Opus 5 $0.00028 $0.00589
Sonnet 5 $0.00011 $0.00235
Haiku 4.5 $0.00006 $0.00118

Measured 2d ago against content hash 3ca5e3e4efcb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

multi-game-codes-hub scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (resources/generate_code_page.py, resources/schemas/faq_schema.ts, tests/test_generate_code_page.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

multi-game-codes-hub/SKILL.md · 127 lines

How it starts

The opening of the file, as written. The whole thing — 127 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multi-Game Codes Hub

Generate one Next.js codes page from explicit game data. The included generator renders a TSX template; it does not discover, monitor, translate, or validate codes against Roblox.

Implemented resources

The generated template imports @/components/CopyButton; copy the included component into that alias or change the import for the target project.

Input contract

{
  "gameName": "Your Bizarre Adventure",
  "gameSlug": "yba",
  "baseUrl": "https://example.com",
  "activeCodes": [
    {
      "code": "CODE123",
      "reward": "50 Spins",
      "expiryDate": "2026-04-30",
      "conditions": "Optional"
    }
  ],
  "expiredCodes": [
    {
      "code": "OLDCODE",
      "reward": "25 Spins"
    }
  ],
  "redemptionSteps": [
    "Open the game's menu.",
    "Enter a supplied code in the code field."
  ],
  "faq": [
    {
      "question": "Where is the code field?",
      "answer": "The supplied source says it is in the game menu."
    }
  ]
}

Required top-level fields:

  • gameName: non-empty string.
  • gameSlug: lowercase letters/digits separated by single hyphens.
  • baseUrl: absolute HTTP(S) site URL without credentials, query, or fragment. A trailing slash is normalized away.

Optional top-level fields:

  • activeCodes and expiredCodes: arrays; each entry supports only code, reward, expiryDate, and conditions. code and reward are required non-empty strings.
  • redemptionSteps: array of non-empty strings. The section is omitted when the array is absent or empty.
  • faq: array of objects containing only non-empty question and answer strings. The FAQ section and FAQ schema are omitted when absent or empty.

Read the full file on GitHub · 127 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · -489 lines · +17 tokens per session 3ca5e3e4efcb
  2. 11d ago First seen · 616 lines · 38 tokens per session scan A aac7cf55b9d5

Subscribe to this mod's changes

multi-game-codes-hub is a skill published in the GitHub repository kennyzir/7deer_skills (312 stars, last pushed 3d ago), licensed MIT. It adds 55 tokens to every session and 1,177 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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