roblox-audio

roblox-audio is a skill for Claude Code, Codex from nonlooped/roblox-suite. It costs 42 tokens per session (4,415 once invoked), scanned A, original, MIT.

A reference guide for making sound in Roblox, the game-creation platform. It covers Roblox's newer modular audio system and its older sound objects.

In plain words
What is it for?
Use it to build or update music, sound effects, spatial audio, voice input or output, audio effects, and sound permissions in Roblox games.
Why use it?
It helps avoid outdated audio APIs and choose between two-dimensional sound, three-dimensional positional sound, effects, and speech features.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build or update music, sound effects, spatial audio, voice input or output, audio effects, and sound permissions in Roblox games.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nonlooped/roblox-suite/roblox-audio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nonlooped/roblox-suite --skill roblox-audio
Clone the repo
git clone --depth 1 https://github.com/nonlooped/roblox-suite

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roblox-audio

README.md
[![agentmods](https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio/github.svg)](https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio)
Your own site
<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roblox-audio

Your own site · 80×15
<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,415 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.04415
Opus 5.5 $0.00017 $0.01766
Sonnet 5.5 $0.00008 $0.00883
Haiku 4.5 $0.00004 $0.00441

Measured 1mo ago against content hash a684d88b2b6c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

roblox-audio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

roblox-audio/SKILL.md · 249 lines

How it starts

The opening of the file, as written. The whole thing — 249 lines — stays where its author put it; the contents beside it link to each section on GitHub.

roblox-audio

Official sources:

Roblox recommends audio objects over Sound, SoundGroup, and SoundEffect. New work should use the graph; legacy code can keep using Sound where the graph offers no advantage.

Cross-reference:

The two systems

Modern audio graph (recommended for new work)

Modular instances that mirror real-world audio devices. Each object produces, consumes, modifies, or carries an audio stream. You wire them together with Wire instances (SourceInstance → TargetInstance).

Object Role Real-world analog
AudioPlayer Produces a stream from an audio asset ID A audio file player
AudioEmitter Emits a stream into the 3D environment (parent position = emission point) A speaker in the world
AudioListener Picks up streams from the environment (parent = camera or character) A microphone in the world
AudioDeviceOutput Plays a stream to the player's physical speaker/headphones The player's hardware output
AudioDeviceInput Captures audio from the player's physical microphone The player's hardware mic
AudioTextToSpeech Converts text to audio with an artificial voice A TTS engine
AudioSpeechToText Converts spoken audio to text A transcription engine
Wire Carries a stream from SourceInstance to TargetInstance An audio cable

Read the full file on GitHub · 249 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -9 lines · -69 tokens per session a684d88b2b6c
  2. 1mo ago First seen · 258 lines · 111 tokens per session scan A 8d18fc27549d

Subscribe to this mod's changes

roblox-audio is a skill published in the GitHub repository nonlooped/roblox-suite (23 stars, last pushed 3d ago), licensed MIT. It adds 42 tokens to every session and 4,415 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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