roblox-audio

roblox-audio is a skill for Claude Code, Codex from nonlooped/roblox-suite. It costs 111 tokens per session (4,682 once invoked), scanned A, original, MIT.

A reference guide for making sound in Roblox, the game-creation platform. It covers Roblox's newer modular audio system and its older sound objects.

In plain words
What is it for?
Use it to build or update music, sound effects, spatial audio, voice input or output, audio effects, and sound permissions in Roblox games.
Why use it?
It helps avoid outdated audio APIs and choose between two-dimensional sound, three-dimensional positional sound, effects, and speech features.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build or update music, sound effects, spatial audio, voice input or output, audio effects, and sound permissions in Roblox games.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nonlooped/roblox-suite/roblox-audio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nonlooped/roblox-suite --skill roblox-audio
Clone the repo
git clone --depth 1 https://github.com/nonlooped/roblox-suite

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roblox-audio

README.md
[![agentmods](https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio/github.svg)](https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio)
Your own site
<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roblox-audio

Your own site · 80×15
<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-audio"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-audio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,682 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.04682
Opus 5 $0.00056 $0.02341
Sonnet 5 $0.00022 $0.00936
Haiku 4.5 $0.00011 $0.00468

Measured 10d ago against content hash 8d18fc27549d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

roblox-audio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

roblox-audio/SKILL.md · 258 lines

How it starts

The opening of the file, as written. The whole thing — 258 lines — stays where its author put it; the contents beside it link to each section on GitHub.

roblox-audio

Official sources (always check these for the latest):

This skill covers both the modern modular audio graph (the recommended system) and the legacy Sound/SoundGroup/SoundEffect system. The official docs now state that Sound, SoundGroup, and SoundEffect are discouraged in favor of the more robust functionality of audio objects. New work should use the graph; legacy code can keep using Sound where the graph offers no advantage.

Cross-reference:

When to use this skill

Activate when:

  • Playing music, SFX, ambient audio, UI feedback, or voice in an experience.
  • Setting up 3D positional audio (footsteps, gunshots, environmental ambience).
  • Building an audio bus / routing / mixing architecture (music ducking, group volume).
  • Applying effects (muffling underwater, reverb in a cave, compression for consistent VO volume).
  • Implementing text-to-speech (accessibility, NPC dialogue) or speech-to-text (voice commands).
  • Migrating legacy Sound code to the new audio graph.
  • Diagnosing audio that doesn't play, cuts out, or sounds wrong on mobile.
  • Understanding audio asset permissions and the Creator Store audio library.

Read the full file on GitHub · 258 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 258 lines · 111 tokens per session scan A 8d18fc27549d

Subscribe to this mod's changes

roblox-audio is a skill published in the GitHub repository nonlooped/roblox-suite (14 stars, last pushed 7d ago), licensed MIT. It adds 111 tokens to every session and 4,682 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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