Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add kennyzir/7deer_skills --skill roblox-site-architectgit clone --depth 1 https://github.com/kennyzir/7deer_skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/kennyzir/7deer_skills/roblox-site-architect)<a href="https://agentmods.dev/skills/kennyzir/7deer_skills/roblox-site-architect"><img src="https://agentmods.dev/badge/skills/kennyzir/7deer_skills/roblox-site-architect/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/kennyzir/7deer_skills/roblox-site-architect"><img src="https://agentmods.dev/badge/skills/kennyzir/7deer_skills/roblox-site-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.02833 |
| Opus 5 | $0.00028 | $0.01417 |
| Sonnet 5 | $0.00011 | $0.00567 |
| Haiku 4.5 | $0.00006 | $0.00283 |
Grade A, and why
roblox-site-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 285 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Roblox Site Growth Pipeline
Coordinate research, planning, implementation, validation, and growth work for a Roblox-focused site. This Skill is a workflow orchestrator: it defines stage gates and deliverables, but it does not claim to generate or deploy a complete production site by itself.
Operating model
The pipeline has seven ordered stages. Each stage writes one durable Markdown artifact under <project-root>/pipeline/ using the schema in references/pipeline-contracts.md. Read that contract before starting or resuming work.
Use a named supporting Skill only when it is available in the current environment and relevant to the request. If it is unavailable, either:
- produce an equivalent artifact using available capabilities such as searching the web, reading files, and running local commands; or
- mark the artifact
partialorblocked, record the missing capability and evidence gap, and stop at the affected gate.
Never state that a Skill, tool, build, deployment, submission, or external action ran unless its actual result is available in the current work record.
Status and progression
complete: all exit criteria are met with cited evidence.partial: useful work exists, but named gaps remain. Proceed only when those gaps cannot invalidate the next decision.blocked: a required input, authorization, or capability is absent. Do not advance.
When resuming, inspect existing artifacts in numeric order. Preserve prior evidence, note superseded conclusions, and update timestamps instead of silently rewriting history.
Inputs
Establish these before Stage 01:
- the Roblox game name or canonical game URL;
- the intended audience, locale, and business objective if known;
<project-root>if a target project already exists;- the user's requested scope: research only, planning, local implementation, or authorized external release.
Unknown inputs stay explicitly unknown. A game name alone does not authorize building, purchasing, publishing, or outreach.
What ships with it
21 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- assets/pipeline-templates/01-opportunity-report.md 975 B
- assets/pipeline-templates/02-keyword-map.md 1.0 KB
- assets/pipeline-templates/03-source-ledger.md 1.1 KB
- assets/pipeline-templates/04-site-plan.md 1009 B
- assets/pipeline-templates/05-seo-audit.md 914 B
- assets/pipeline-templates/06-deployment-report.md 1.2 KB
- assets/pipeline-templates/07-growth-backlog.md 1.0 KB
- references/legacy/be-lucky-block-game-data.md 3.1 KB
- references/legacy/block-tales-pipeline.md 1.1 KB
- references/legacy/block-tales-site-architecture.md 9.6 KB
- references/legacy/codes-hub-template.md 981 B
- references/legacy/data-scraping.md 758 B
- references/legacy/keyword-to-page-pipeline.md 3.5 KB
- references/legacy/pickaxe-tycoon-game-data.md 3.0 KB
- references/legacy/pickaxe-tycoon-retrospective.md 7.1 KB
- references/legacy/README.md 1.3 KB
- references/legacy/sza-launch-template.md 4.6 KB
- references/pipeline-contracts.md 9.6 KB
- scripts/init_pipeline.py 11 KB runs code
- tests/test_init_pipeline.py 9.7 KB runs code
- tests/test_pipeline_docs.py 4.4 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago Changed · -1,135 lines 3198cdf97edb
- 12d ago First seen · 1,420 lines · 57 tokens per session scan A 502f51c3abbd
roblox-site-architect is a skill published in the GitHub repository kennyzir/7deer_skills (313 stars, last pushed 4d ago), licensed MIT. It adds 57 tokens to every session and 2,833 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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