develop-web-game

develop-web-game is a skill for Codex from Kxiandaoyan/Memoh-v2. It costs 64 tokens per session (2,109 once invoked), scanned A, original, AGPL-3.0.

A development and testing workflow for building web games with HTML and JavaScript.

In plain words
What is it for?
Use it while implementing or refining a web game, running automated browser tests, checking rendered output, and reviewing errors.
Why use it?
It provides a repeatable way to test short player interactions, inspect screenshots and visible text, and find browser console errors.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kxiandaoyan/memoh-v2/develop-web-game
Any agent
npx skills add Kxiandaoyan/Memoh-v2 --skill develop-web-game
Clone the repo
git clone --depth 1 https://github.com/Kxiandaoyan/Memoh-v2

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for develop-web-game

README.md
[![agentmods](https://agentmods.dev/badge/skills/kxiandaoyan/memoh-v2/develop-web-game.svg)](https://agentmods.dev/skills/kxiandaoyan/memoh-v2/develop-web-game)
Your own site
<a href="https://agentmods.dev/skills/kxiandaoyan/memoh-v2/develop-web-game"><img src="https://agentmods.dev/badge/skills/kxiandaoyan/memoh-v2/develop-web-game.svg" alt="Measured on agentmods" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,109 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.02109
Opus 5 $0.00032 $0.01055
Sonnet 5 $0.00013 $0.00422
Haiku 4.5 $0.00006 $0.00211

Measured 6d ago against content hash 2da084c79eb6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

develop-web-game scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/web_game_playwright_client.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

internal/skills/defaults/develop-web-game/SKILL.md · 150 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 150 lines · 64 tokens per session scan A 2da084c79eb6

Subscribe to this mod's changes

develop-web-game is a skill published in the GitHub repository Kxiandaoyan/Memoh-v2 (339 stars, last pushed 6mo ago), licensed AGPL-3.0. It adds 64 tokens to every session and 2,109 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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