model-prompting

model-prompting is a skill for Claude Code, Codex from kyh/vibedgames. It costs 104 tokens per session (642 once invoked), scanned A, original, MIT.

A prompting guide for video and image-generation model families. It explains that different model families may respond better to different prompt structures, lengths, and visual instructions.

In plain words
What is it for?
Use it when writing prompts for those model families, including video scenes, image edits, camera directions, exact text, and multi-image compositions.
Why use it?
It helps when prompts produce generic or unsuitable results because the wording does not match the selected model family. It provides family-specific guidance for Kling, GPT Image, and Happy Horse.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Part of the generate plugin — 9 skills shipped together

Good fit Use it when writing prompts for those model families, including video scenes, image edits, camera directions, exact text, and multi-image compositions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kyh/vibedgames/model-prompting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kyh/vibedgames --skill model-prompting
Clone the repo
git clone --depth 1 https://github.com/kyh/vibedgames

Made for: Claude Code, Codex.

Or install generate, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for model-prompting

README.md
[![agentmods](https://agentmods.dev/badge/skills/kyh/vibedgames/model-prompting.svg)](https://agentmods.dev/skills/kyh/vibedgames/model-prompting)
Your own site
<a href="https://agentmods.dev/skills/kyh/vibedgames/model-prompting"><img src="https://agentmods.dev/badge/skills/kyh/vibedgames/model-prompting.svg" alt="Measured on agentmods" height="20"></a>
Per session 104 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 642 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Prompt Injection · line 14
    Large whitespace padding was detected (a block of blank lines or a long run of spaces). This can push injected instructions below or to the right of the visible area so a human reviewer never sees them while the agent still reads them. Manual review of the hidden content is recommended.
    Fix: Remove the large whitespace padding (blank-line blocks or long space runs) and review any content hidden below or to the right of it. Keep skill files compact and reviewable so no instructions can be
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00104 $0.00642
Opus 5 $0.00052 $0.00321
Sonnet 5 $0.00021 $0.00128
Haiku 4.5 $0.00010 $0.00064

Measured 9d ago against content hash 799cec4a26e6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

model-prompting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/generate/skills/model-prompting/SKILL.md · 35 lines

How it starts

The opening of the file, as written. The whole thing — 35 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Model Prompting

Runtime: All endpoint calls use the vg generate CLI (npm install -g vibedgames, or pnpm dogfood in this repo). The API key lives on the vibedgames server, so there is no per-machine setup. See the generate skill for the command reference.

Model families have meaningful prompting nuances. A prompt that works on GPT Image 2 (long, structured, exact text in quotes) will fail on Happy Horse (which wants ~20 plain-English words). This skill collects family-specific guides.

When to load which reference

Reference Load when
kling.md Working with Kling video models (O3, v3), multi-prompt, element controls, Standard vs Pro tier
gpt-image-2.md Working with openai/gpt-image-2 or /edit, structured prompts, EXACT TEXT, multi-image compositing
happy-horse.md Working with alibaba/happy-horse/text-to-video or image-to-video, brevity-first, camera language

Universal principles (all families)

  1. Visual facts beat prestige adjectives. Replace "stunning, cinematic, masterpiece" with "overcast daylight, brushed aluminum, 50mm feel."
  2. Style tags need visual targets. "Minimalist brutalist" → "cream background, heavy black sans serif, asymmetrical type block, generous negative space."
  3. One controlled variable per iteration. Comparison only works when one axis changes at a time.
  4. Inspect schema before assuming a control exists. vg generate schema <endpoint_id> --json. Negative prompt, seed, multi-prompt, and reference-image fields differ across families.
  5. Per-family rules override universal advice. Happy Horse rejects what GPT Image 2 rewards.

Read the full file on GitHub · 35 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 35 lines · 104 tokens per session scan A 799cec4a26e6

Subscribe to this mod's changes

model-prompting is a skill published in the GitHub repository kyh/vibedgames (55 stars, last pushed today), licensed MIT. It adds 104 tokens to every session and 642 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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