lenar-amirov/product-pipeline-public
Skill Claude Code
A way to turn a vague request handed down by a manager or another stakeholder into a one-page problem statement.
Run a product initiative as a tracked journey — not a toolbox of one-shot answers. Persistent state, living PRD, evidence-typed hypotheses.
This repository also configures its own agents. See what product-pipeline-public tells them →
lenar-amirov/product-pipeline-public
Skill Claude Code
A way to turn a vague request handed down by a manager or another stakeholder into a one-page problem statement.
lenar-amirov/product-pipeline-public
Skill Claude Code
A rehearsal that puts a product presentation under hostile questioning before a formal review, using the evidence behind its claims.
lenar-amirov/product-pipeline-public
Skill Claude Code
A guided thinking session for strategy questions and organisational decisions that are not yet defined as product initiatives.
lenar-amirov/product-pipeline-public
Skill Claude Code
A structured way to review a screen or mockup against the user problem it is meant to solve, then check common usability rules.
lenar-amirov/product-pipeline-public
Skill Claude Code
A method for planning how to test the riskiest assumption behind a proposed solution, using an A/B test or a cheaper preliminary test.
lenar-amirov/product-pipeline-public
Skill Claude Code
An intake process for turning a PDF or PowerPoint deck, spreadsheet, wiki page, or pasted figures into traceable evidence for product hypotheses.
lenar-amirov/product-pipeline-public
Skill Claude Code
A method for turning user-interview notes into coded observations, recurring patterns, and evidence-based conclusions.
lenar-amirov/product-pipeline-public
Skill Claude Code
Synthesises user signals from multiple research sources into a unified insight brief, reconciling conflicting feedback. Use when user has data from multiple sources, needs to "make sense of all this user data", "what are users really telling us", "synthesise our research", or has conflicting feedback from different…
lenar-amirov/product-pipeline-public
Skill Claude Code
A decision aid that examines the current state of a product initiative and recommends the one to three most useful next actions. It uses evidence, dependencies, deadlines, goals, and recent decisions.
lenar-amirov/product-pipeline-public
Skill Claude Code
Map of pipeline steps (0-19) and jobs with registry rules; detailed per-step instructions live in references/steps.md. Read this whenever the PM calls a pipeline command (/analyze-cjm, /validate-problems, …) or a job, then read the matching section of references/steps.md.
lenar-amirov/product-pipeline-public
Skill Claude Code
A skill for checking whether a launched product change reached its planned metric target. It compares the starting point, target, and actual result, then records what happened to the related hypotheses.
lenar-amirov/product-pipeline-public
Skill Claude Code
A problem-analysis method for breaking a product issue into separate, complete branches and testable explanations. MECE means branches do not overlap and together cover the whole problem; the pyramid principle puts the main conclusion first.
lenar-amirov/product-pipeline-public
Skill Claude Code
A guide for writing a Product Requirements Document, a structured description of what a product should solve and how it should work.
lenar-amirov/product-pipeline-public
Skill Claude Code
Guides the PM through an initiative alignment checklist — metric, baseline, target, stakeholders, success/kill criteria. Use before a gate, when the PM says "setup initiative", "set the target", "define success criteria", "align on goals", or when the coverage map shows Frame incomplete. NOT a prerequisite for…
lenar-amirov/product-pipeline-public
Skill Claude Code
A skill for comparing possible product solutions using an assumption map and ICE or SIF scoring. ICE and SIF are prioritisation methods that weigh factors such as impact, confidence, effort, or strategic fit.
lenar-amirov/product-pipeline-public
Skill Claude Code
Generates the strategic story connecting your roadmap to company goals in a form non-technical stakeholders can repeat. Also structures Gate presentation narratives with source-backed claims. Use when user needs to "explain the roadmap", "present strategy to leadership", "create a narrative for all-hands", "build…
lenar-amirov/product-pipeline-public
Skill Claude Code
Captures the system context a PM needs for feasibility — affected components, dependencies on teams/systems, constraining NFRs, integration risks — feeding PRD §9-10 and the dev estimate. Use with the dev lead at estimation time, or when the user says "system design", "architecture constraints", "what does this…
lenar-amirov/product-pipeline-public
Skill Claude Code
An implementation blueprint that translates product requirements into a shared plan for the development team. It describes what changes, how parts should behave, and how each requirement will be checked.
lenar-amirov/product-pipeline-public
Skill Claude Code
An analytics planning and analysis aid for defining user events and examining funnels. A funnel is the ordered path users take through a product, such as viewing a page, starting checkout, and completing payment.
lenar-amirov/product-pipeline-public
Skill Claude Code
A guide for choosing interface patterns based on the user problem a proposed solution must address. A UI pattern is a familiar way of arranging an interaction, such as inline editing or a contextual banner.
lenar-amirov/product-pipeline-public
Skill Claude Code
A guide for creating user personas: practical profiles of groups of users based on research, behavior, goals, and problems.
lenar-amirov/product-pipeline-public
Skill Claude Code
Transforms requirements into user stories with Given/When/Then acceptance criteria ready for sprint planning and Jira. Use when user needs to write user stories, create Jira tickets, define acceptance criteria, or says "user stories", "acceptance criteria", "sprint backlog", "Jira tickets", "as a user I want"…
lenar-amirov/product-pipeline-public
Skill Claude Code
A user-research planning aid with a quick concept test and a full usability study. A concept test checks whether people understand and want an idea; a usability study checks whether they can complete tasks with it.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: