develop-web-game

develop-web-game is a skill for Claude Code, Codex from lidge-jun/cli-jaw-skills. It costs 64 tokens per session (1,255 once invoked), scanned A, original, no licence file.

A development and testing workflow for browser games built with HTML and JavaScript. It uses short automated input tests, pauses, screenshots, page text, and browser console errors to check the game.

In plain words
What is it for?
Use it while building or iterating on a web game to make small changes, run Playwright tests, inspect screenshots and text, and review console errors.
Why use it?
It gives game changes a repeatable way to be tested and inspected, including visual problems and errors that ordinary code checks may miss.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/lidge-jun/cli-jaw-skills/develop-web-game
Any agent
npx skills add lidge-jun/cli-jaw-skills --skill develop-web-game
Clone the repo
git clone --depth 1 https://github.com/lidge-jun/cli-jaw-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for develop-web-game

README.md
[![agentmods](https://agentmods.dev/badge/skills/lidge-jun/cli-jaw-skills/develop-web-game.svg)](https://agentmods.dev/skills/lidge-jun/cli-jaw-skills/develop-web-game)
Your own site
<a href="https://agentmods.dev/skills/lidge-jun/cli-jaw-skills/develop-web-game"><img src="https://agentmods.dev/badge/skills/lidge-jun/cli-jaw-skills/develop-web-game.svg" alt="Measured on agentmods" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,255 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00064 $0.01255
Opus 5 $0.00032 $0.00628
Sonnet 5 $0.00013 $0.00251
Haiku 4.5 $0.00006 $0.00126

Measured 5d ago against content hash 6df21266991b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

develop-web-game scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

develop-web-game/SKILL.md · 123 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 123 lines · 64 tokens per session scan A 6df21266991b

Subscribe to this mod's changes

develop-web-game is a skill published in the GitHub repository lidge-jun/cli-jaw-skills (5 stars, last pushed today), with no licence file. It adds 64 tokens to every session and 1,255 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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