dragoncraft-art

dragoncraft-art is a skill for Claude Code from lj22503/diaolong-skill. It costs 72 tokens per session (1,744 once invoked), scanned A, original, MIT.

A Chinese-language coach for turning an artwork, its creative idea, and the audience's experience into an art narrative. It can shape material into an artist statement, exhibition introduction, or work interpretation.

In plain words
What is it for?
Use it to develop artist statements, exhibition introductions, and analyses of individual works from structured information about the artwork and its purpose.
Why use it?
It helps artists explain both what they made and why it matters without reducing the text to a simple review or advertisement.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to develop artist statements, exhibition introductions, and analyses of individual works from structured information about the artwork and its purpose.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lj22503/diaolong-skill/narrative-art
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add lj22503/diaolong-skill --skill narrative-art
Clone the repo
git clone --depth 1 https://github.com/lj22503/diaolong-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dragoncraft-art

README.md
[![agentmods](https://agentmods.dev/badge/skills/lj22503/diaolong-skill/narrative-art/github.svg)](https://agentmods.dev/skills/lj22503/diaolong-skill/narrative-art)
Your own site
<a href="https://agentmods.dev/skills/lj22503/diaolong-skill/narrative-art"><img src="https://agentmods.dev/badge/skills/lj22503/diaolong-skill/narrative-art/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dragoncraft-art

Your own site · 80×15
<a href="https://agentmods.dev/skills/lj22503/diaolong-skill/narrative-art"><img src="https://agentmods.dev/badge/skills/lj22503/diaolong-skill/narrative-art.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,744 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.01744
Opus 5 $0.00036 $0.00872
Sonnet 5 $0.00014 $0.00349
Haiku 4.5 $0.00007 $0.00174

Measured 11d ago against content hash e12606e3a711, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

dragoncraft-art scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

8 near-identical copies found in the catalogue:

skills/narrative-art/SKILL.md · 157 lines

How it starts

The opening of the file, as written. The whole thing — 157 lines — stays where its author put it; the contents beside it link to each section on GitHub.

雕龙·美言 (DragonCraft Art)

描述:艺术叙事教练。内嵌叙事元系统,帮助用户把作品/创作理念/观众变成有逻辑、有冲突、有认知、有价值的艺术叙事。

🎯 功能

输入字段(四层素材)

  1. 作品是什么(形式/媒介/主题):
  2. 为什么创作(灵感/动机/理念):
  3. 观众会看到什么(解读/共鸣/体验):
  4. 作品想改变什么(影响/行动/对话):

输入校验规则

  • 必填字段:4 个输入字段全部必填,缺任何一项需提示用户补充
  • 长度限制:每个字段 20-500 字,过短需追问细节,过长需提炼核心
  • 格式要求:用户输入为自然语言,AI 自动解析为结构化素材
  • 受众画像(可选):提供时用于调整叙事角度和语言风格(观众/策展人/评论家/收藏家)
  • 叙事人格(可选):不填时根据素材特征自动推荐(INFP/INFJ/ENFP)
  • 校验失败处理:字段缺失 → 提示补充;长度不足 → 追问细节;格式错误 → 引导正确格式

结构

作品呈现 → 创作动机/理念碰撞 → 观众体验/解读 → 作品影响 → 艺术哲学

输出

  • 艺术家陈述版(500-800字)
  • 展览前言版(300-500字)
  • 作品解读版(分作品解析)

🔗 依赖关系

本 Skill 依赖以下元 Skill 模块:

依赖模块 来源 Skill 用途
八刀评估 narrative-meta 质量打分(历史/辩证/现象/语言/形式/存在/美感/元反思)
去 AI 化检测 narrative-meta 7 条规则检测模板词、逻辑词、抽象情感等
伦理审查 narrative-meta 三条原则检查(事实篡改/不当省略/隐私泄露)
人格映射 narrative-meta 根据素材特征推荐 MBTI 叙事人格
记忆管理 narrative-meta 存储/检索用户历史叙事,确保跨场景一致性

调用方式:通过 narrative-workflow 编排调用,或直接调用 narrative-meta 对应模块。

⚠️ 常见错误

  1. 写成艺术评论:只分析作品,没有创作理念和艺术家声音,缺乏主观性
  2. 写成广告文案:只有卖点,没有艺术哲学和价值观,缺乏深度
  3. 只讲成功:没有创作过程中的挣扎和失败,缺乏真实感
  4. 艺术家过度完美:没有脆弱性和不确定性,像机器人写的
  5. 空喊口号:没有具体的作品细节和观众体验描述

🧪 使用示例

示例1:艺术家陈述版

用户输入:

作品是什么:一组摄影作品,拍摄城市边缘人群的日常生活
为什么创作:看到太多人被城市遗忘,想通过镜头让他们被看见
观众会看到什么:真实、粗糙、但有温度的生活瞬间
作品想改变什么:引发对城市边缘人群的关注,推动社会对话

AI输出:

【人格推荐】INFP
理由:素材特征为真诚、细腻、自传型、社会关怀,INFP叙事风格最适合。

【艺术家陈述版】(约600字)

我拍他们,不是因为他们"可怜"。
是因为他们"真实"。

2024年,我开始拍摄城市边缘人群。
不是因为他们需要被"拯救"。
是因为他们值得被"看见"。

我拍了修鞋的老人。
他坐在天桥下,每天修 20 双鞋。
收入 60 块。

我拍了卖早点的阿姨。
她凌晨 3 点起床,晚上 10 点收摊。
儿子在老家读高中。

我拍了拾荒的大叔。
他住在桥洞下。
但他的三轮车,擦得锃亮。

他们不"惨"。
他们只是"不在镜头前"。

城市需要他们。
但城市不记录他们。

所以我来记录。

不是"同情"。
是"看见"。

我的镜头,不美化。不滤镜。不煽情。
只记录。

因为真实,就是最好的艺术。

【展览前言版】(约400字)
[完整叙事]

【作品解读版】
作品 1:《天桥下的修鞋匠》
- 形式:黑白摄影
- 解读:老人的手,布满老茧。但鞋子,擦得锃亮。
  这不是"贫穷"。这是"尊严"。

作品 2:《凌晨 3 点的早点摊》
- 形式:彩色摄影
- 解读:阿姨在蒸包子。蒸汽模糊了她的脸。
  但蒸汽,遮不住她的专注。

作品 3:《桥洞下的家》
- 形式:黑白摄影
- 解读:桥洞下,一张床,一个煤气灶。
  但墙上,贴着一张奖状。
  儿子的。

📋 质量检查清单

叙事质量(由 narrative-meta 八刀评估驱动)

  • 有开头抓力?(场景/动作/对话开场)
  • 有逻辑递进?(作品→冲突→转折→结果→认知)
  • 有真实感?(具体细节锚点:时间/地点/作品细节/观众体验)
  • 有认知提炼?(艺术哲学/价值观,不是"我拍了什么",而是"我为什么这样拍")
  • 有价值输出?(读者能带走的具体方法/视角/行动)
  • 适合艺术表达?(与目标受众画像匹配)

Read the full file on GitHub · 157 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 157 lines · 0 tokens per session scan A e12606e3a711

Subscribe to this mod's changes

dragoncraft-art is a skill published in the GitHub repository lj22503/diaolong-skill (5 stars, last pushed 1mo ago), licensed MIT. It adds 72 tokens to every session and 1,744 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.