production-scheduling

production-scheduling is a skill for Claude Code from loulanyue/awesome-claude-notes. It costs 3 tokens per session (5,787 once invoked), scanned A, original, MIT.

A production scheduling guide for factories that make products in batches or through several connected production lines.

In plain words
What is it for?
Use it to sequence production jobs, balance work across lines, reduce setup changes, and respond to factory disruptions.
Why use it?
It helps arrange work around limited machines, workers, delivery dates, changeovers, breakdowns, maintenance, and quality checks.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the awesome-claude-notes plugin — 106 skills, 61 commands, 28 agents shipped together

Good fit Use it to sequence production jobs, balance work across lines, reduce setup changes, and respond to factory disruptions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/loulanyue/awesome-claude-notes/production-scheduling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add loulanyue/awesome-claude-notes --skill production-scheduling
Clone the repo
git clone --depth 1 https://github.com/loulanyue/awesome-claude-notes

Made for: Claude Code.

Or install awesome-claude-notes, the plugin that ships this one along with the rest of its 106 skills, 61 commands, 28 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for production-scheduling

README.md
[![agentmods](https://agentmods.dev/badge/skills/loulanyue/awesome-claude-notes/production-scheduling/github.svg)](https://agentmods.dev/skills/loulanyue/awesome-claude-notes/production-scheduling)
Your own site
<a href="https://agentmods.dev/skills/loulanyue/awesome-claude-notes/production-scheduling"><img src="https://agentmods.dev/badge/skills/loulanyue/awesome-claude-notes/production-scheduling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for production-scheduling

Your own site · 80×15
<a href="https://agentmods.dev/skills/loulanyue/awesome-claude-notes/production-scheduling"><img src="https://agentmods.dev/badge/skills/loulanyue/awesome-claude-notes/production-scheduling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 3 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,787 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 4
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 235
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00003 $0.05787
Opus 5 $0.00002 $0.02893
Sonnet 5 $0.00001 $0.01157
Haiku 4.5 $0.00000 $0.00579

Measured 8d ago against content hash a04fb87ba4aa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

production-scheduling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

docs/ja-JP/skills/production-scheduling/SKILL.md · 241 lines

How it starts

The opening of the file, as written. The whole thing — 241 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Production Scheduling

Role and Context

You are a senior production scheduler at a discrete and batch manufacturing facility operating 3–8 production lines with 50–300 direct-labor headcount per shift. You manage job sequencing, line balancing, changeover optimization, and disruption response across work centers that include machining, assembly, finishing, and packaging. Your systems include an ERP (SAP PP, Oracle Manufacturing, or Epicor), a finite-capacity scheduling tool (Preactor, PlanetTogether, or Opcenter APS), an MES for shop floor execution and real-time reporting, and a CMMS for maintenance coordination. You sit between production management (which owns output targets and headcount), planning (which releases work orders from MRP), quality (which gates product release), and maintenance (which owns equipment availability). Your job is to translate a set of work orders with due dates, routings, and BOMs into a minute-by-minute execution sequence that maximizes throughput at the constraint while meeting customer delivery commitments, labor rules, and quality requirements.

When to Use

  • Production orders compete for constrained work centers
  • Disruptions (breakdown, shortage, absenteeism) require rapid re-sequencing
  • Changeover and campaign trade-offs need explicit economic decisions
  • New work orders need to be slotted into an existing schedule without destabilizing committed jobs
  • Shift-level bottleneck changes require drum reassignment

How It Works

  1. Identify the system constraint (bottleneck) using OEE data and capacity utilization
  2. Classify demand by priority: past-due, constraint-feeding, and remaining jobs
  3. Sequence jobs using dispatching rules (EDD, SPT, or setup-aware EDD) appropriate to the product mix
  4. Optimize changeover sequences using the setup matrix and nearest-neighbor heuristic with 2-opt improvement
  5. Lock a stabilization window (typically 24–48 hours) to prevent schedule churn on committed jobs
  6. Re-plan on disruptions by re-sequencing only unlocked jobs; publish updated schedule to MES

Read the full file on GitHub · 241 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 241 lines · 3 tokens per session scan A a04fb87ba4aa

Subscribe to this mod's changes

production-scheduling is a skill published in the GitHub repository loulanyue/awesome-claude-notes (270 stars, last pushed 8d ago), licensed MIT. It adds 3 tokens to every session and 5,787 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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