LudicDynamics/WorldLines

Agents for Role Play. Agents for Game. Agents as a Game. An orchestrator-agents engine for living worlds — file-backed, event-sourced.

72Stars on the repository
26Mods indexed here, across every type
6d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

LudicDynamics/WorldLines

Skill Claude CodeCodex

Author or edit a SillyTavern-compatible 角色卡 / character card (V2/V3 spec) directly inside a NeonRP project. Use when the user asks to write a tavern character card, convert a NeonRP character entity into a shareable tavern card, or fix schema issues in an existing card. Distinct from tavern-game-import, which converts…

72 6d ago A 100 tokens

entity-authoring

02

LudicDynamics/WorldLines

Skill Claude CodeCodex

Schema-aware workflow for creating or updating WorldLines game entities (JSON files under game/). Use when adding/editing NPCs, locations, items, quests, or fixing validation errors in entity files.

72 6d ago A 44 tokens

soul-authoring

03

LudicDynamics/WorldLines

Skill Claude CodeCodex

Scaffold a WorldLines soul folder (角色灵魂包) — a self-contained character bundle that lives under souls/ / with persona kernel, RPG mechanics, behaviour rules, seeded memory, and the 6 soul-agent manifest. Use when creating a new soul / character that will inhabit a world. Multi-soul → one-world framework.

72 6d ago A 74 tokens

LudicDynamics/WorldLines

Skill Claude CodeCodex

Author or edit a SillyTavern-compatible 世界卡 / world book (V2/V3 spec) directly inside a NeonRP project. Use when the user asks to build, expand, or fix lorebook entries, world cards, characterbook payloads, or tavern-style world packages. Distinct from tavern-game-import, which converts an existing card into a…

72 6d ago A 95 tokens