joycraft-implement-level5

joycraft-implement-level5 is a skill for Claude Code, Codex from maksutovic/joycraft. It costs 39 tokens per session (1,918 once invoked), scanned A, original, MIT.

A setup process for Level 5 autonomous development, where software is produced from written specifications and checked through automated scenarios. It configures the workflows and repositories needed for that loop.

In plain words
What is it for?
Use it to set up an autofix loop, holdout scenario tests, and scenario evolution in a Git repository with a GitHub remote.
Why use it?
It reduces repeated manual work when using specifications, tests, and automated feedback to develop software through GitHub Actions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents); mentions AGENTS.md.

Good fit Use it to set up an autofix loop, holdout scenario tests, and scenario evolution in a Git repository with a GitHub remote.

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Install with agentmods
npx agentmods add skills/maksutovic/joycraft/joycraft-implement-level5
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maksutovic/joycraft --skill joycraft-implement-level5
Clone the repo
git clone --depth 1 https://github.com/maksutovic/joycraft

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for joycraft-implement-level5

README.md
[![agentmods](https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-implement-level5/github.svg)](https://agentmods.dev/skills/maksutovic/joycraft/joycraft-implement-level5)
Your own site
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-implement-level5"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-implement-level5/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for joycraft-implement-level5

Your own site · 80×15
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-implement-level5"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-implement-level5.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,918 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 14
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
  • medium MCP Rug Pull · line 67
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.01918
Opus 5.5 $0.00016 $0.00767
Sonnet 5.5 $0.00008 $0.00384
Haiku 4.5 $0.00004 $0.00192

Measured 1mo ago against content hash 1409cc994f0b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

joycraft-implement-level5 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/joycraft-implement-level5/SKILL.md · 167 lines

How it starts

The opening of the file, as written. The whole thing — 167 lines — stays where its author put it; the contents beside it link to each section on GitHub.

At skill entry, run node docs/.joycraft/check.mjs check --json --session <session-id> once, reusing JOYCRAFT_SESSION_ID if supplied or one ID chosen for this conversation. If the checker is missing or fails, continue the requested skill quietly without retrying setup. Offer updates only for display: true; current, postponed, off, and unknown stay quiet. If automaticUpdate is present, finish this skill, then run its exact command once from the project root: the candidate must verify every safety gate before applying. Other updates require approval. After an offer or automatic attempt, record it with node docs/.joycraft/check.mjs acknowledge <available-version> --session <session-id>. Apply updates only at this workflow boundary; after success, reinvoke the skill or restart the session to load changed instructions.

Implement Level 5 — Autonomous Development Loop

You are guiding the user through setting up Level 5: the autonomous feedback loop where specs go in, validated software comes out. This is a one-time setup that installs workflows, creates a scenarios repo, and configures the autofix loop.

Before You Begin

Check prerequisites:

  1. Project must be initialized. Look for docs/.joycraft/manifest.json or docs/.joycraft/local/manifest.json. Older installs may still have state at docs/.joycraft/state.json, .claude/.joycraft/state.json, or .joycraft-version at the repo root. If none exist, tell the user to run npx joycraft@latest init first.
  2. Project should be at Level 4. Check docs$joycraft-assessment.md if it exists. If the project hasn't been assessed yet, suggest running $joycraft-tune first. But don't block — the user may know they're ready.
  3. Git repo with GitHub remote. This setup requires GitHub Actions. Check for .git/ and a GitHub remote.

If prerequisites aren't met, explain what's needed and stop.

Step 1: Explain What Level 5 Means

Tell the user:

Level 5 is the autonomous loop. When you push specs, three things happen automatically:

  1. Scenario evolution — A separate AI agent reads your specs and writes holdout tests in a private scenarios repo. These tests are invisible to your coding agent.
  2. Autofix — When CI fails on a PR, Claude Code automatically attempts a fix (up to 3 times).
  3. Holdout validation — When CI passes, your scenarios repo runs behavioral tests against the PR. Results post as PR comments.

The key insight: your coding agent never sees the scenario tests. This prevents it from gaming the test suite — like a validation set in machine learning.

Read the full file on GitHub · 167 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +2 lines 1409cc994f0b
  2. 1mo ago First seen · 165 lines · 39 tokens per session scan A bd719467d595

Subscribe to this mod's changes

joycraft-implement-level5 is a skill published in the GitHub repository maksutovic/joycraft (15 stars, last pushed 29d ago), licensed MIT. It adds 39 tokens to every session and 1,918 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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