battlecards

battlecards is a skill for Claude Code from matteotitta/genesys-skills. It costs 24 tokens per session (2,280 once invoked), scanned A, original, MIT.

Quick-reference documents comparing competitors, with sales themes, risks to mention, objection responses, and confidence levels for the supporting claims.

In plain words
What is it for?
Use them during live sales calls to prepare for competitor questions and explain relevant differences.
Why use it?
They help representatives respond consistently when a buyer brings up another product during a sales conversation.

Skill for Claude Code

Written for Claude Code: effort in frontmatter. Also seen: mentions Claude Code.

Good fit Use them during live sales calls to prepare for competitor questions and explain relevant differences.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/matteotitta/genesys-skills/battlecards
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add matteotitta/genesys-skills --skill battlecards
Clone the repo
git clone --depth 1 https://github.com/matteotitta/genesys-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for battlecards

README.md
[![agentmods](https://agentmods.dev/badge/skills/matteotitta/genesys-skills/battlecards/github.svg)](https://agentmods.dev/skills/matteotitta/genesys-skills/battlecards)
Your own site
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/battlecards"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/battlecards/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for battlecards

Your own site · 80×15
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/battlecards"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/battlecards.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,280 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.02280
Opus 5 $0.00012 $0.01140
Sonnet 5 $0.00005 $0.00456
Haiku 4.5 $0.00002 $0.00228

Measured 9d ago against content hash 4164446b59d7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

battlecards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/primitives/sales-enablement/battlecards/SKILL.md · 226 lines

How it starts

The opening of the file, as written. The whole thing — 226 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Battlecards

Quick-reference competitive intelligence battlecards for live sales conversations. Designed to be scanned in 30 seconds during a call. Supports batch generation for multiple competitors with confidence-level sourcing on every claim.

The body of this file holds decision-grade context (when to invoke, inputs, structure, anti-hallucination guardrails, gotchas). Step-by-step process, output template, quality gates, and feedback loops live in the premium reference.


Doctrine inherited (Step 7 — 0626 rollout)

Output complies with:

Refinements applied to this skill:

Code Refinement How it lands in battlecards
R1 Source placement (three layers) Battlecards are internal-reference (rep-facing). Inline [VERIFIED:...] tags stay — auditability matters more than polish for sales QA. Working markdown keeps citations inline. Published Notion playbook can move them to a per-card toggle if reps prefer the cleaner read.
R2 Single-doc-with-toggles Multi-competitor battlecard packs ship as one doc with one toggle per competitor — not 8 separate files. Reps scan the index, expand the competitor that came up on the call.
R3 Product-update tone Capability framing in win themes — "we ship X" not "we are thrilled to announce." Reps repeat what they see.
R9 Action-oriented section names "Win themes / Landmines to plant / Objection handlers / Counter-positioning" — already verb-led. Preserve.

Claude Code triggers

Invoke this skill when user says:

  • "Create battlecard for [competitor]"
  • "Competitive battlecard"
  • "How to win against [competitor]"
  • "Competitive intel for sales"
  • "Battlecards for [product]"
  • "Sales battlecard"
  • "Counter-positioning against [competitor]"
  • "Competitive one-pager" (if focus is on win/lose scenarios)

Read the full file on GitHub · 226 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 226 lines · 114 tokens per session scan A 4164446b59d7

Subscribe to this mod's changes

battlecards is a skill published in the GitHub repository matteotitta/genesys-skills (36 stars, last pushed 1mo ago), licensed MIT. It adds 24 tokens to every session and 2,280 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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