xcode-build-reliability

xcode-build-reliability is a skill for Claude Code, Codex from memi-design/design-skills. It costs 36 tokens per session (305 once invoked), scanned A, original, MIT.

A workflow for making Xcode builds repeatable and easy for an automated coding agent to verify. Xcode is Apple's tool for building apps for Apple platforms.

In plain words
What is it for?
Use it to discover schemes, run clean and incremental builds, test and archive when applicable, and produce clear build evidence.
Why use it?
It removes guesswork from schemes, destinations, logs, build outputs, and local-versus-CI differences.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to discover schemes, run clean and incremental builds, test and archive when applicable, and produce clear build evidence.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/memi-design/design-skills/xcode-build-reliability
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add memi-design/design-skills --skill xcode-build-reliability
Clone the repo
git clone --depth 1 https://github.com/memi-design/design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xcode-build-reliability

README.md
[![agentmods](https://agentmods.dev/badge/skills/memi-design/design-skills/xcode-build-reliability.svg)](https://agentmods.dev/skills/memi-design/design-skills/xcode-build-reliability)
Your own site
<a href="https://agentmods.dev/skills/memi-design/design-skills/xcode-build-reliability"><img src="https://agentmods.dev/badge/skills/memi-design/design-skills/xcode-build-reliability.svg" alt="Measured on agentmods" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 305 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00305
Opus 5 $0.00018 $0.00152
Sonnet 5 $0.00007 $0.00061
Haiku 4.5 $0.00004 $0.00030

Measured 4d ago against content hash 366e8e453912, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

xcode-build-reliability scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/xcode-build-reliability/SKILL.md · 27 lines

What it actually says

Xcode Build Reliability

Workflow

  1. Discover the workspace/project and shared schemes with xcodebuild -list -json; never guess names.
  2. Inspect build settings for the selected scheme and configuration.
  3. Pin an explicit simulator destination or generic device destination.
  4. Put canonical commands in an existing Makefile, script, or task runner only when the repository lacks one. Keep local and CI commands aligned.
  5. Pipe output through xcbeautify when installed, while preserving pipefail and the original xcodebuild exit status.
  6. Store DerivedData and result bundles in known paths for repeatability and cleanup.
  7. Measure build-time work before changing settings. Avoid global optimizations that weaken correctness or diagnostics.
  8. End with a clean build, incremental build, test, and archive/signing status receipt as applicable.

Safety

  • Do not delete shared signing, provisioning, or project settings to make a local build pass.
  • Do not add generated user data or local absolute paths to source control.
  • Do not change warnings or concurrency errors into ignored diagnostics.
  • Do not claim archive, signing, notarization, or App Store readiness from a simulator build.

Read references/command-contract.md for the shell contract.

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 27 lines · 36 tokens per session scan A 366e8e453912

Subscribe to this mod's changes

xcode-build-reliability is a skill published in the GitHub repository memi-design/design-skills (7 stars, last pushed 1mo ago), licensed MIT. It adds 36 tokens to every session and 305 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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