create-linear-issue

create-linear-issue is a skill for Claude Code, Codex from MH4GF/claude-code. It costs 108 tokens per session (2,613 once invoked), scanned A, original, MIT.

A workflow for turning a short request into a Linear issue, where Linear is a system for tracking software work. It first clarifies the goal and completion conditions, then creates the issue through Linear.

In plain words
What is it for?
Use it when a follow-up, bug, or idea needs to be added to Linear for later work, including work expected to be picked up by Symphony.
Why use it?
It prevents vague requests from becoming tasks that implementers must interpret for themselves. It also checks the project and team context before filing the issue.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: names the AskUserQuestion tool.

Good fit Use it when a follow-up, bug, or idea needs to be added to Linear for later work, including work expected to be picked up by Symphony.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mh4gf/claude-code/create-linear-issue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add MH4GF/claude-code --skill create-linear-issue
Clone the repo
git clone --depth 1 https://github.com/MH4GF/claude-code

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-linear-issue

README.md
[![agentmods](https://agentmods.dev/badge/skills/mh4gf/claude-code/create-linear-issue/github.svg)](https://agentmods.dev/skills/mh4gf/claude-code/create-linear-issue)
Your own site
<a href="https://agentmods.dev/skills/mh4gf/claude-code/create-linear-issue"><img src="https://agentmods.dev/badge/skills/mh4gf/claude-code/create-linear-issue/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-linear-issue

Your own site · 80×15
<a href="https://agentmods.dev/skills/mh4gf/claude-code/create-linear-issue"><img src="https://agentmods.dev/badge/skills/mh4gf/claude-code/create-linear-issue.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,613 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00108 $0.02613
Opus 5.5 $0.00043 $0.01045
Sonnet 5.5 $0.00022 $0.00523
Haiku 4.5 $0.00011 $0.00261

Measured 1mo ago against content hash 8258f7400f54, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

create-linear-issue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

user-scope-backup-2026-07-04/skills/create-linear-issue/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

create-linear-issue

ユーザーの一行の意図を、superpowers:brainstorming で固めてから Linear issue として起票する skill。issue body は brainstorming の議論結果から直接組み立てる。Linear MCP server linear-mh4gf 経由で書き込む。

Symphony 系の運用へ乗せる前提で、起票先は Linear workspace の project と1対1に対応する。Symphony が次の poll で拾うことを期待する。

なぜ brainstorming を必須にするか

brainstorming skill の哲学に従う。「simple な issue こそ未検証の前提が無駄な実装を生む」。issue の Outcome / Why / 完了条件 を曖昧なまま起票すると、Symphony が拾った後の実装ワーカーは推測で動く羽目になる。brainstorming で意図を固めれば、その議論結果が issue body の素材になる。

使用する MCP server

linear-mh4gf という名前で登録された Linear MCP server を使う。ツール命名は mcp__linear-mh4gf__* の prefix。代表的に次を使う。

  • mcp__linear-mh4gf__list_projects — project 一覧と ID 解決
  • mcp__linear-mh4gf__list_teams — team 一覧と ID 解決
  • mcp__linear-mh4gf__list_issues — 重複検知
  • mcp__linear-mh4gf__save_issue — 起票

手順

1. superpowers:brainstorming で意図を固める

Skill ツール経由で superpowers:brainstorming を起動し、ユーザー の一行の意図を渡す。brainstorming は次を実施する。

  • project context の探索 (関連ファイル / 先行事例 / 既存 issue)
  • clarifying questions (one at a time)
  • 2-3 approaches の提示と user 選択
  • design sections の提示と user 承認

注意点:

  • brainstorming skill の標準フローには「Write design doc → spec self-review → User reviews spec → Invoke writing-plans skill」がある
  • 本 skill 経由では design doc を別ファイルとして書かない。議論結果は直接 issue description へ統合する
  • 別ファイル書き出しと writing-plans 起動が起きそうになったら、ユーザー へ確認して スキップ する
  • 確認文言: 「create-linear-issue 経由なので design doc 書き出しと writing-plans を スキップ し、議論結果から直接 Linear 起票へ進む」

理由: bg session の作業 workspace は origin/main の depth=1 clone なので、scraps/open/ 等へ書いた新規ファイルを bg session 側から読めない。issue body だけが情報源になる前提で組む。

2. project と team を解決する

mcp__linear-mh4gf__list_projects で project 一覧を取得する。ユーザー が指定した project (または会話の文脈で自明な project) を name で絞り込んで ID を得る。複数該当した時は AskUserQuestion で確定する。

その project の team ID も取得する。project レスポンスに teams が含まれていればそれを使う。含まれない時は mcp__linear-mh4gf__list_teams で解決する。

3. 重複を検索する

brainstorming で出てきたキーワード (1〜2語) で既存 issue を検索する。

mcp__linear-mh4gf__list_issues(query="<keyword>", project="<projectId>")

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 135 lines · 108 tokens per session scan A 8258f7400f54

Subscribe to this mod's changes

create-linear-issue is a skill published in the GitHub repository MH4GF/claude-code (2 stars, last pushed 5d ago), licensed MIT. It adds 108 tokens to every session and 2,613 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.