accessibility

Accessibility guidance for building or changing interactive VS Code features, such as panels, views, dialogs, and editor controls. Accessibility means making software usable with keyboards, screen readers, and other assistive tools.

In plain words
What is it for?
Adding accessibility help, plain-text accessible views, keyboard navigation, screen-reader announcements, ARIA labels and roles, and related settings.
Why use it?
It helps prevent new interface work from excluding people who cannot use a mouse or see the screen, and ensures important information is announced and navigable.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/microsoft/vscode/accessibility
Any agent
npx skills add microsoft/vscode --skill accessibility
Clone the repo
git clone --depth 1 https://github.com/microsoft/vscode

Made for: Claude Code, Codex.

Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,503 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00054 $0.03503
Opus 5 $0.00027 $0.01751
Sonnet 5 $0.00011 $0.00701
Haiku 4.5 $0.00005 $0.00350

Measured 2d ago against content hash dbd8bb67ada4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.github/skills/accessibility/SKILL.md · 304 lines

How it starts

The opening of the file, as written. The whole thing — 304 lines — stays where its author put it; the contents beside it link to each section on GitHub.

When to Use This Skill

Use this skill for any VS Code feature work that introduces or changes interactive UI. Use this skill by default for new features and contributions, including when the request does not explicitly mention accessibility.

Trigger examples:

  • "add a new feature"
  • "implement a new panel/view/widget"
  • "add a new command or workflow"
  • "new contribution in workbench/editor/extensions"
  • "update existing UI interactions"

Do not skip this skill just because accessibility is not named in the prompt.

When adding a new interactive UI surface to VS Code — a panel, view, widget, editor overlay, dialog, or any rich focusable component the user interacts with — you must provide three accessibility components (if they do not already exist for the feature):

  1. An Accessibility Help Dialog — opened via the accessibility help keybinding when the feature has focus.
  2. An Accessible View — a plain-text read-only editor that presents the feature's content to screen reader users (when the feature displays non-trivial visual content).
  3. An Accessibility Verbosity Setting — a boolean setting that controls whether the "open accessibility help" hint is announced.

Examples of existing features that have all three: the terminal, chat panel, notebook, diff editor, inline completions, comments, debug REPL, hover, and notifications. Features with only a help dialog (no accessible view) include find widgets, source control input, keybindings editor, problems panel, and walkthroughs.

Sections 4–7 below (signals, ARIA announcements, keyboard navigation, ARIA labels) apply more broadly to any UI change, including modifications to existing features.

When updating an existing feature — for example, adding new commands, keyboard shortcuts, or interactive capabilities — you must also update the feature's existing accessibility help dialog (provideContent()) to document the new functionality. Screen reader users rely on the help dialog as the primary way to discover available actions.


Read the full file on GitHub · 304 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 304 lines · 54 tokens per session scan A dbd8bb67ada4

Subscribe to this mod's changes

accessibility is a skill published in the GitHub repository microsoft/vscode (190,061 stars, last pushed 2d ago), licensed MIT. It adds 54 tokens to every session and 3,503 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

docx

使用 OpenXML SDK (.NET) 进行专业的 DOCX 文档创建、编辑和格式化。 三种管道:(A) 从零创建新文档,(B) 在已有文档中填充/编辑内容, (C) 应用模板格式化并通过 XSD 验证门控检查。 当用户需要生成、修改或格式化 Word 文档时,必须使用此 skill—— 包括他们说"写一份报告"、"起草建议书"、"制作合同"、 "填写此表单"、"按此模板重新排版",或任何最终输出为 .docx 文件的任务。 即使用户未明确提及 "docx",如果任务暗示生成可打印/正式文档,也应使用此 skill。.

Playa-0v0/Cyrene-Agent · 169 tokens

cyrene-plan-mode

当 Cyrene 处于 Plan Mode(计划模式),正在讨论、调查、细化或准备代码/文件改动的实施计划时使用。.

Playa-0v0/Cyrene-Agent · 37 tokens

as-planning-and-task-breakdown

Breaks work into ordered tasks. Use when you have a spec or clear requirements and need to break work into implementable tasks. Use when a task feels too large to start, when you need to estimate scope, or when parallel work is possible.

Playa-0v0/Cyrene-Agent · 58 tokens

as-spec-driven-development

Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when requirements are unclear, ambiguous, or only exist as a vague idea.

Playa-0v0/Cyrene-Agent · 44 tokens

ecc-code-tour

Create CodeTour .tour files — persona-targeted, step-by-step walkthroughs with real file and line anchors. Use for onboarding tours, architecture walkthroughs, PR tours, RCA tours, and structured "explain how this works" requests.

Playa-0v0/Cyrene-Agent · 54 tokens

ecc-codebase-onboarding

Analyze an unfamiliar codebase and generate a structured onboarding guide with architecture map, key entry points, conventions, and a starter CLAUDE.md. Use when joining a new project or setting up Claude Code for the first time in a repo.

Playa-0v0/Cyrene-Agent · 54 tokens