Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add miles990/claude-software-skills --skill flame-coregit clone --depth 1 https://github.com/miles990/claude-software-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/miles990/claude-software-skills/flame-core)<a href="https://agentmods.dev/skills/miles990/claude-software-skills/flame-core"><img src="https://agentmods.dev/badge/skills/miles990/claude-software-skills/flame-core/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/miles990/claude-software-skills/flame-core"><img src="https://agentmods.dev/badge/skills/miles990/claude-software-skills/flame-core.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00021 | $0.00740 |
| Opus 5 | $0.00010 | $0.00370 |
| Sonnet 5 | $0.00004 | $0.00148 |
| Haiku 4.5 | $0.00002 | $0.00074 |
Grade A, and why
flame-core scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Flame Core Fundamentals
Flame Engine 核心基礎,涵蓋組件系統、輸入處理、碰撞檢測、相機、動畫與場景管理。
Quick Start
flutter create my_game && cd my_game
flutter pub add flame
flutter pub add flame_audio # Optional
flutter pub add flame_tiled # Optional
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
void main() => runApp(GameWidget(game: MyGame()));
class MyGame extends FlameGame with HasCollisionDetection {
@override
Future<void> onLoad() async {
camera.viewfinder.anchor = Anchor.topLeft;
}
}
Reference Index
| Topic | File | Description |
|---|---|---|
| Components | references/components.md |
組件生命週期、類型、最佳實踐 |
| Input | references/input.md |
觸控、鍵盤、搖桿輸入處理 |
| Collision | references/collision.md |
碰撞檢測、Hitbox 類型 |
| Camera | references/camera.md |
相機設置、跟隨、HUD |
| Animation | references/animation.md |
精靈動畫、Effects 系統 |
| Scenes | references/scenes.md |
RouterComponent、Overlays、UI |
| Audio | references/audio.md |
音效、背景音樂、AudioPool |
| Particles | references/particles.md |
粒子系統、特效、爆炸效果 |
| Performance | references/performance.md |
效能優化、最佳實踐、常見問題 |
| Debug | references/debug.md |
除錯模式、日誌、效能監控 |
AI Usage Guide
需要了解組件系統? → Read references/components.md
需要處理輸入? → Read references/input.md
需要碰撞檢測? → Read references/collision.md
需要相機設置? → Read references/camera.md
需要動畫效果? → Read references/animation.md
需要場景管理/UI? → Read references/scenes.md
需要音效/音樂? → Read references/audio.md
需要粒子特效? → Read references/particles.md
需要效能優化? → Read references/performance.md
需要除錯/日誌? → Read references/debug.md
Component Types Quick Reference
| Type | Use Case |
|---|---|
Component |
Logic only |
PositionComponent |
Has position/size |
SpriteComponent |
Static image |
SpriteAnimationComponent |
Animated sprite |
SpriteAnimationGroupComponent |
Multiple states |
Related Skills
flame-systems- 14 個遊戲系統(任務、對話、背包等)flame-templates- 遊戲類型模板(RPG、平台、Roguelike)
What ships with it
10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 80 lines · 21 tokens per session scan A 5249cab98058
flame-core is a skill published in the GitHub repository miles990/claude-software-skills (20 stars, last pushed 7mo ago), licensed MIT. It adds 21 tokens to every session and 740 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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