MingHuiLiu/godot4-runtime-mcp

A Model Context Protocol (MCP) server for Godot 4 + C# projects, enabling AI assistants to access, debug, and control the game runtime in real time. ✨ Supports 48 tools, including scene tree queries, signal monitoring, log analysis, and property modification. 🚀 One-click VSCode Copilot integration for an intelligent Godot development experience.

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godot-runtime-mcp

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MingHuiLiu/godot4-runtime-mcp

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Inspect, debug, and safely operate a live Godot 4 .NET game through Godot Runtime MCP or the godot-runtime-cli. Use for scene-tree exploration, node and property inspection, signals, logs, screenshots, runtime method calls, and explicit scene/property changes. Also use when setting up the Godot runtime backend…

not rated 17 changed today C 115 tokens original MIT