rust-deps-visualizer

rust-deps-visualizer is a skill for Claude Code from moeru-ai/auv. It costs 51 tokens per session (790 once invoked), scanned A, original, Apache-2.0.

A Rust project dependency viewer that prints the dependency tree as ASCII text. It can limit the tree depth and show enabled feature flags.

In plain words
What is it for?
Use it to review direct and transitive dependencies, check which libraries a package brings in, and inspect enabled Rust features.
Why use it?
It makes nested dependencies easier to inspect in a terminal, so you can see what your project includes without reading the package files one by one.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to review direct and transitive dependencies, check which libraries a package brings in, and inspect enabled Rust features.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/moeru-ai/auv/rust-deps-visualizer
View source ↗ moeru-ai/auv
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add moeru-ai/auv --skill rust-deps-visualizer
Clone the repo
git clone --depth 1 https://github.com/moeru-ai/auv

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rust-deps-visualizer

README.md
[![agentmods](https://agentmods.dev/badge/skills/moeru-ai/auv/rust-deps-visualizer.svg)](https://agentmods.dev/skills/moeru-ai/auv/rust-deps-visualizer)
Your own site
<a href="https://agentmods.dev/skills/moeru-ai/auv/rust-deps-visualizer"><img src="https://agentmods.dev/badge/skills/moeru-ai/auv/rust-deps-visualizer.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 790 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.00790
Opus 5 $0.00026 $0.00395
Sonnet 5 $0.00010 $0.00158
Haiku 4.5 $0.00005 $0.00079

Measured 8d ago against content hash 960d1c9741f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

rust-deps-visualizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/rust-deps-visualizer/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Rust Dependencies Visualizer

Generate ASCII art visualizations of your Rust project's dependency tree.

Usage

/rust-deps-visualizer [--depth N] [--features]

Options:

  • --depth N: Limit tree depth (default: 3)
  • --features: Show feature flags

Output Format

Simple Tree (Default)

my-project v0.1.0
├── tokio v1.49.0
│   ├── pin-project-lite v0.2.x
│   └── bytes v1.x
├── serde v1.0.x
│   └── serde_derive v1.0.x
└── anyhow v1.x

Feature-Aware Tree

my-project v0.1.0
├── tokio v1.49.0 [rt, rt-multi-thread, macros, fs, io-util]
│   ├── pin-project-lite v0.2.x
│   └── bytes v1.x
├── serde v1.0.x [derive]
│   └── serde_derive v1.0.x (proc-macro)
└── anyhow v1.x [std]

Implementation

Step 1: Parse Cargo.toml for direct dependencies

cargo metadata --format-version=1 --no-deps 2>/dev/null

Step 2: Get full dependency tree

cargo tree --depth=${DEPTH:-3} ${FEATURES:+--features} 2>/dev/null

Step 3: Format as ASCII art tree

Use these box-drawing characters:

  • ├── for middle items
  • └── for last items
  • for continuation lines

Visual Enhancements

Dependency Categories

my-project v0.1.0
│
├─[Runtime]─────────────────────
│ ├── tokio v1.49.0
│ └── async-trait v0.1.x
│
├─[Serialization]───────────────
│ ├── serde v1.0.x
│ └── serde_json v1.x
│
└─[Development]─────────────────
  ├── criterion v0.5.x
  └── proptest v1.x

Size Visualization (Optional)

my-project v0.1.0
├── tokio v1.49.0        ████████████ 2.1 MB
├── serde v1.0.x         ███████ 1.2 MB
├── regex v1.x           █████ 890 KB
└── anyhow v1.x          ██ 120 KB
                         ─────────────────
                         Total: 4.3 MB

Workflow

  1. Check for Cargo.toml in current directory
  2. Run cargo tree with specified options
  3. Parse output and generate ASCII visualization
  4. Optionally categorize by purpose (runtime, dev, build)
When See
Crate selection advice m11-ecosystem
Workspace management m11-ecosystem
Feature flag decisions m11-ecosystem

Read the full file on GitHub · 115 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 115 lines · 51 tokens per session scan A 960d1c9741f8

Subscribe to this mod's changes

rust-deps-visualizer is a skill published in the GitHub repository moeru-ai/auv (27 stars, last pushed today), licensed Apache-2.0. It adds 51 tokens to every session and 790 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

huggingface-tokenizers

Fast tokenizers optimized for research and production. Rust-based implementation tokenizes 1GB in <20 seconds. Supports BPE, WordPiece, and Unigram algorithms. Train custom vocabularies, track alignments, handle padding/truncation. Integrates seamlessly with transformers. Use when you need high-performance…

braxtonROSE4/zorro-agent · 75 tokens

dd-code-generation

Use pup CLI for immediate Datadog operations or generate code for integration into applications.

DataDog/pup · 16 tokens

omh-rust

This is a Hermes-native rust workflow skill.

rlaope/oh-my-hermes · 69 tokens

bevy-ecs

Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions…

gamedev-skills/awesome-gamedev-agent-skills · 100 tokens

rust-project

Modern Rust project architecture guide for 2025. Use when creating Rust projects (CLI, web services, libraries). Covers workspace structure, error handling, async patterns, and idiomatic Rust best practices.

majiayu000/spellbook · 43 tokens

gcs-rust-download-object-api

Fix "DownloadObjectRequest not found" error in google-cloud-storage Rust crate. Use when: (1) Trying to download objects from GCS using the Rust SDK, (2) Looking for a download request type in http::objects::download module, (3) Compile error about missing type. The downloadobject method uses GetObjectRequest from the…

divinevideo/divine-mobile · 91 tokens