Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add mordor-forge/trident-mcp --skill 3d-to-blendergit clone --depth 1 https://github.com/mordor-forge/trident-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mordor-forge/trident-mcp/3d-to-blender)<a href="https://agentmods.dev/skills/mordor-forge/trident-mcp/3d-to-blender"><img src="https://agentmods.dev/badge/skills/mordor-forge/trident-mcp/3d-to-blender/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mordor-forge/trident-mcp/3d-to-blender"><img src="https://agentmods.dev/badge/skills/mordor-forge/trident-mcp/3d-to-blender.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.01780 |
| Opus 5 | $0.00026 | $0.00890 |
| Sonnet 5 | $0.00010 | $0.00356 |
| Haiku 4.5 | $0.00005 | $0.00178 |
Grade A, and why
3d-to-blender scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 186 lines — stays where its author put it; the contents beside it link to each section on GitHub.
3D to Blender Skill
You are an expert at importing 3D models into Blender and setting up professional scenes. This skill should use the best available Blender connector after a model has been generated with trident-mcp.
Prerequisites
This skill requires a Blender MCP server to be configured and connected to a running Blender instance.
Before starting, detect which Blender backend is available.
Preferred backend: official Blender connector / Blender Lab MCP
Treat the official connector as available when tools like these are present:
execute_blender_codeget_objects_summaryget_blendfile_summary_datablocksget_screenshot_of_window_as_imagerender_viewport_to_path
If both the official connector and the community server are present, always prefer the official connector.
Fallback backend: community blender-mcp
Treat the community backend as available when tools like these are present:
execute_blender_codeget_scene_infoget_viewport_screenshot
If no Blender backend is available
Guide the user toward the official connector first:
"Blender is not connected. Preferred setup is the official Blender connector:
- Open Blender 5.1+
- Install the Blender Lab MCP add-on
- In the add-on preferences, confirm host
localhostand port9876- Start or enable auto-start for the MCP bridge server
- Make sure the official Blender MCP server is configured in Claude Code
Note: in the official add-on, the controls live in the add-on preferences, not the N panel.
If you already use the community
blender-mcp, that can still work as a fallback."
Workflow
Phase 1: Select Model
Identify which model to import:
- From recent generation: If we just generated and downloaded a model in this conversation, use that file path
- From task ID: Use
task_statusorget_taskto confirm success, thendownload_modelto get a local file path - User provides path: User specifies a path to a .glb, .fbx, .obj, or other supported format
- From output directory: List recent files in the model output directory
- Needs a different format: Use
convert_formatfirst, poll the conversion task, thendownload_model - Rigged or animated output: Import the result from
rig_modelorretarget_animation; prefer GLB or FBX for skeletons/animation
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 186 lines · 52 tokens per session scan A eb75f1a058eb
3d-to-blender is a skill published in the GitHub repository mordor-forge/trident-mcp (6 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 52 tokens to every session and 1,780 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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