codex-slides-known-errors

codex-slides-known-errors is a skill for Codex from nexu-io/codex-slides. It costs 67 tokens per session (630 once invoked), scanned A, original, MIT.

A troubleshooting guide for Codex Slides, a tool for creating and rendering slide decks through Codex and a browser.

In plain words
What is it for?
It covers plugin versions, unreachable apps, active or timed-out runs, project resuming, rendering, design files, exports, and version contracts.
Why use it?
It helps identify whether a failure comes from installation, a stalled run, an outdated project, rendering, or a mismatch between Codex and the browser.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Good fit It covers plugin versions, unreachable apps, active or timed-out runs, project resuming, rendering, design files, exports, and version contracts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nexu-io/codex-slides/codex-slides-known-errors
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nexu-io/codex-slides --skill codex-slides-known-errors
Clone the repo
git clone --depth 1 https://github.com/nexu-io/codex-slides

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for codex-slides-known-errors

README.md
[![agentmods](https://agentmods.dev/badge/skills/nexu-io/codex-slides/codex-slides-known-errors/github.svg)](https://agentmods.dev/skills/nexu-io/codex-slides/codex-slides-known-errors)
Your own site
<a href="https://agentmods.dev/skills/nexu-io/codex-slides/codex-slides-known-errors"><img src="https://agentmods.dev/badge/skills/nexu-io/codex-slides/codex-slides-known-errors/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for codex-slides-known-errors

Your own site · 80×15
<a href="https://agentmods.dev/skills/nexu-io/codex-slides/codex-slides-known-errors"><img src="https://agentmods.dev/badge/skills/nexu-io/codex-slides/codex-slides-known-errors.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 630 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.00630
Opus 5.5 $0.00027 $0.00252
Sonnet 5.5 $0.00013 $0.00126
Haiku 4.5 $0.00007 $0.00063

Measured 1mo ago against content hash 9914adcac0d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

codex-slides-known-errors scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/codex-slides-known-errors/SKILL.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Codex Slides Known Errors

Classify the failure before retrying. Preserve the same project id and run id; do not recreate a deck merely because a Browser tab closed or a wait timed out.

Runtime and installation

  • Plugin version contract fails: .codex-plugin/plugin.json must start with the exact root package.json version plus +codex.. The desktop package must use the same product version.
  • App is unreachable: inspect CODEX_SLIDES_URL and CODEX_SLIDES_LOG. The local MCP launcher may need to prepare dependencies or a standalone build.
  • Installed skill or tool inventory looks stale: reinstall/upgrade the plugin and start a new Codex task so the versioned plugin cache is refreshed.

Durable runs

  • Another run is active: inspect it with get_project_run. Wait, cancel it explicitly, or allow a Deck Agent request to remain in the visible queue.
  • Wait timed out: the run was not cancelled. Continue with wait_project_run or reopen its browserHandoff.
  • Run id is missing after completion: this indicates an old runtime without terminal runHistory; refresh the plugin/runtime before retrying the task.
  • Run is stopping: do not start a conflicting render. Poll until it becomes cancelled, then continue.

Browser handoff and project resume

  • Use the exact returned browserHandoff.url; do not reconstruct a project URL.
  • Keep all focus parameters: slide, panel, version, mode, checkpoint, conversation, and run.
  • A clarify/research project may route through /?resume=<id>. The continuation query must survive that redirect.
  • Presenter mode needs a user gesture for its second window. A presenter deep link opens the Play menu at the correct slide instead of bypassing popup protection.

Rendering and project state

  • A partially rendered or paused deck is resumable. Read the project and start a durable render run for the existing project.
  • If Codex state and Browser state differ, read /runs/get_project as the canonical snapshot, then reload the same Browser handoff.
  • Do not report success for slides whose status is error or whose persisted image cannot be loaded.

Read the full file on GitHub · 58 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 58 lines · 67 tokens per session scan A 9914adcac0d8

Subscribe to this mod's changes

codex-slides-known-errors is a skill published in the GitHub repository nexu-io/codex-slides (951 stars, last pushed 3mo ago), licensed MIT. It adds 67 tokens to every session and 630 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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