fade-in-up

fade-in-up is a skill for Claude Code, Codex from nexu-io/motion-anything. It costs 63 tokens per session (386 once invoked), scanned A, original, Apache-2.0.

A page-load animation that gently moves selected elements upward while fading them in, with optional delays between elements.

In plain words
What is it for?
Use it on a heading and up to a few important elements visible when the page opens. Avoid using it for long lists or content that is off-screen.
Why use it?
It helps key hero content appear in a controlled order without hiding it for long. Visitors who prefer reduced motion see the content immediately.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it on a heading and up to a few important elements visible when the page opens. Avoid using it for long lists or content that is off-screen.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nexu-io/motion-anything/fade-in-up
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nexu-io/motion-anything --skill fade-in-up
Clone the repo
git clone --depth 1 https://github.com/nexu-io/motion-anything

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fade-in-up

README.md
[![agentmods](https://agentmods.dev/badge/skills/nexu-io/motion-anything/fade-in-up/github.svg)](https://agentmods.dev/skills/nexu-io/motion-anything/fade-in-up)
Your own site
<a href="https://agentmods.dev/skills/nexu-io/motion-anything/fade-in-up"><img src="https://agentmods.dev/badge/skills/nexu-io/motion-anything/fade-in-up/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fade-in-up

Your own site · 80×15
<a href="https://agentmods.dev/skills/nexu-io/motion-anything/fade-in-up"><img src="https://agentmods.dev/badge/skills/nexu-io/motion-anything/fade-in-up.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 386 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00386
Opus 5 $0.00032 $0.00193
Sonnet 5 $0.00013 $0.00077
Haiku 4.5 $0.00006 $0.00039

Measured 7d ago against content hash d59793c31dfb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

fade-in-up scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (fade-in-up.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

recipes/web/fade-in-up/SKILL.md · 46 lines

What it actually says

fade-in-up

A clean rise + fade entrance, on load. Part of motion-anything; obeys MOTION-SPEC.md.

When to use it

  • Hero content and a few key elements appearing on first paint.

When NOT to use it (restraint)

  • Long lists / off-screen content — use scroll-reveal.
  • Don't delay must-read content by more than ~300ms; keep to ≤3 staggered elements.

How to apply

  1. Copy fade-in-up.css and fade-in-up.js and link them.
  2. Mark elements: <h1 data-fade>…</h1> (optional data-fade-delay="80"; auto-staggers otherwise).

Accessibility & performance

  • prefers-reduced-motion: shown immediately. Transform/opacity only.
Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 46 lines · 63 tokens per session scan A d59793c31dfb

Subscribe to this mod's changes

fade-in-up is a skill published in the GitHub repository nexu-io/motion-anything (773 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 63 tokens to every session and 386 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

motion-design

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects…

LottieFiles/motion-design-skill · 82 tokens

xxd-accessible-color

Check and repair Chinese traditional color combinations for readability and accessibility. Use when a user asks whether text, buttons, UI states, charts, light mode, dark mode, or traditional color palettes meet contrast and non-color-cue requirements.

nevertoday/zhongguo-traditional-colors · 52 tokens

animation-motion-design

Animation and motion design patterns using Motion library (formerly Framer Motion) and View Transitions API. Use when implementing component animations, page transitions, micro-interactions, gesture-driven UIs, or ensuring motion accessibility with prefers-reduced-motion.

yonatangross/orchestkit · 52 tokens

motion-lexicon

Design, build, compose, implement, review, and contribute polished product interfaces with Motion Lexicon components and motion primitives. Use this skill when a user asks for a complete React page, landing page, dashboard, settings screen, or product surface in the Motion Lexicon visual language; asks what motion…

Ryan-yang125/motion-lexicon · 157 tokens

motion-craft

Use when an interface moves and the movement has to feel right — durations and easing, what must never animate, fixing motion that reads sluggish, cheap or janky, and reduced-motion. Web and native. NOT the visual system (that is design), NOT the graded critique (that is design-loop).

ericrisco/rsc-harness · 67 tokens

openpencil-design

Use when designing UI with OpenPencil — creating layouts via op CLI, batch design DSL, sandboxed JS scripts, or MCP tools. Covers PenNode schema, semantic roles, typography, color, spacing, and common component patterns.

ZSeven-W/openpencil-skill · 52 tokens