liquid-glass-frontend

liquid-glass-frontend is a skill for Claude Code, Codex from ngocanhnckh/liquid-glass-frontend-skill. It costs 124 tokens per session (2,057 once invoked), scanned C, original, MIT.

A frontend-building skill for creating distinctive websites and web apps with frosted, glass-like surfaces, animated interactions, and editorial layouts.

In plain words
What is it for?
Use it when building landing pages, dashboards, web apps, or marketing sites that need a polished liquid-glass visual style and carefully choreographed motion.
Why use it?
It provides design and implementation guidance for avoiding generic, template-like interfaces.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building landing pages, dashboards, web apps, or marketing sites that need a polished liquid-glass visual style and carefully choreographed motion.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ngocanhnckh/liquid-glass-frontend-skill --skill liquid-glass-frontend-skill
Clone the repo
git clone --depth 1 https://github.com/ngocanhnckh/liquid-glass-frontend-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for liquid-glass-frontend

README.md
[![agentmods](https://agentmods.dev/badge/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill/github.svg)](https://agentmods.dev/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill)
Your own site
<a href="https://agentmods.dev/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill"><img src="https://agentmods.dev/badge/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for liquid-glass-frontend

Your own site · 80×15
<a href="https://agentmods.dev/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill"><img src="https://agentmods.dev/badge/skills/ngocanhnckh/liquid-glass-frontend-skill/liquid-glass-frontend-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 124 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,057 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00124 $0.02057
Opus 5.5 $0.00050 $0.00823
Sonnet 5.5 $0.00025 $0.00411
Haiku 4.5 $0.00012 $0.00206

Measured 2mo ago against content hash d73de255bea4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

liquid-glass-frontend scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

- **Tailwind v4 `@theme` caches aggressively.** After editing tokens, restart the dev server with a clean cache (`rm -rf .next`) — HMR won't always pick up `@theme` changes.
SKILL.md · 80 lines

How it starts

The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Liquid Glass Frontend

Build frontends people remember: real Apple-style frosted glass, motion that feels alive, layouts that break the grid on purpose, and a token system you re-skin in three numbers. This skill is the distilled, production-tested playbook behind a full enterprise app + landing site.

The bar is an Awwwards Site of the Day — not a template. Editorial confidence, a signature interaction, distinctive type, and intentional asymmetric composition. Never the generic SaaS vocabulary of three icon-cards in a row, a centered hero, default fonts, and uniform fade-ins. If what you're building looks like every other landing page, it's not done. references/creative-direction.md is the taste layer — read it.

Announce at start: "I'm using the liquid-glass-frontend skill to design this interface."

The non-negotiables

These are what separate a memorable interface from generic AI output. Hold all of them:

  1. Aim for awwwards-tier, not template-tier. Decide the ONE signature moment someone will screenshot, and over-invest there. Kill the generic component vocabulary (icon-card rows, centered hero, even spacing). See references/creative-direction.md.
  2. Commit to one bold aesthetic direction. Pick an extreme (warm editorial, refined minimal, retro-futuristic, brutalist, luxury) and execute it precisely. Timid middle-ground reads as slop.
  3. Typography is the design. Big, characterful, mixed — italic accents, variable-font axes, mono kickers, oversized numerals. No default fonts (Inter/Roboto/Arial/system-ui as the character face), no purple-on-white gradient. See references/typography-color.md.
  4. Break the grid deliberately, and vary the treatment. Asymmetric bands, overlap, layered depth, dramatic scale contrast, generous negative space. Not rows of equal cards — and not the inverse trap of making every section the same uniform linear list. Sibling items vary in size/proportion/density (bento, staggered cluster); adjacent sections contrast. Never repeat one uniform treatment. See references/layout-composition.md.
  5. Choreograph the motion. A signature interaction (masked text reveal, scroll-scrubbed motion, cursor-reactive aura, color chapters) + orchestrated page-load + scroll reveals — all sharing one easing signature. Not fade-in-up on everything. See references/motion.md and references/creative-direction.md.
  6. Liquid glass means real frost, not transparency. A see-through rgba() box is NOT glass. Glass = heavy backdrop-filter: blur() + saturate() + a specular top edge + a colored aura behind it so the frost has something to refract. See references/liquid-glass.md.
  7. One source of truth for color. The entire palette derives from three RGB triplets. Re-skinning is editing three lines. See references/theming.md.

Read the full file on GitHub · 80 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 80 lines · 124 tokens per session scan C d73de255bea4

Subscribe to this mod's changes

liquid-glass-frontend is a skill published in the GitHub repository ngocanhnckh/liquid-glass-frontend-skill (11 stars, last pushed 4mo ago), licensed MIT. It adds 124 tokens to every session and 2,057 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it C with 1 finding (recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

liquid-glass-frontend compared with skills from other repositories

liquid-glass-frontend next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
liquid-glass-frontendngocanhnckh/liquid-glass-frontend-skillSkill114mo agoMITC124Claude Code, Codex
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animation-patternsvibeeval/vibecosystemSkill5392d agoMITA26Claude Code, Codex
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