motion-graphics

motion-graphics is a skill for Claude Code, Codex from nodetool-ai/nodetool. It costs 65 tokens per session (8,589 once invoked), scanned A, original, AGPL-3.0.

A motion-design tool for animating text, video clips and transitions on a NodeTool timeline. It works with title cards, kinetic text, lower thirds, clip entrances and exits, and layered tracks.

In plain words
What is it for?
Use it to create title animations, lower thirds, clip transitions and other timeline-based motion graphics.
Why use it?
Building these animations by hand can take time and make timing errors hard to spot. It also checks rendered frames so you can inspect the result.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to create title animations, lower thirds, clip transitions and other timeline-based motion graphics.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nodetool-ai/nodetool/motion-graphics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nodetool-ai/nodetool --skill motion-graphics
Clone the repo
git clone --depth 1 https://github.com/nodetool-ai/nodetool

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-graphics

README.md
[![agentmods](https://agentmods.dev/badge/skills/nodetool-ai/nodetool/motion-graphics.svg)](https://agentmods.dev/skills/nodetool-ai/nodetool/motion-graphics)
Your own site
<a href="https://agentmods.dev/skills/nodetool-ai/nodetool/motion-graphics"><img src="https://agentmods.dev/badge/skills/nodetool-ai/nodetool/motion-graphics.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,589 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Anti-Refusal · line 556
    Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.
    Fix: Remove instructions that suppress warnings, disclaimers, or ethical commentary. Let the agent surface safety-relevant caveats to the user.
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.08589
Opus 5 $0.00032 $0.04294
Sonnet 5 $0.00013 $0.01718
Haiku 4.5 $0.00006 $0.00859

Measured today against content hash dc0c139ba48e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

motion-graphics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/system-skills/motion-graphics/SKILL.md · 584 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · +73 lines dc0c139ba48e
  2. yesterday Changed · +8 lines 41ccd7b006a5
  3. 4d ago First seen · 503 lines · 65 tokens per session scan A 6056ad997c1a

Subscribe to this mod's changes

motion-graphics is a skill published in the GitHub repository nodetool-ai/nodetool (513 stars, last pushed today), licensed AGPL-3.0. It adds 65 tokens to every session and 8,589 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.