Field reference for native game documents: scripts, lifecycle hooks, events, tags and props, 2D visuals, particles, lighting, effects, 3D rendering, physics layers, audio mix, animation graphs, input bindings, HUD widgets, performance and editor panels. Load after native-game when an edit needs one of these fields.
Tired of juggling multiple audio APIs? This skill gives you one-command access to TTS, music generation, sound effects, and voice cloning. Use when you want to generate any audio without managing multiple API keys.
★not rated 24 7mo agoA46 tokens
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: