deepstream-dev

deepstream-dev is a skill for Claude Code from NVIDIA/skills. It costs 47 tokens per session (3,535 once invoked), scanned A, original, Apache-2.0.

A coding guide for NVIDIA DeepStream, a toolkit for processing video with GStreamer and running AI models. It covers Python development, TensorRT inference, object detection and tracking, and message-broker integration.

In plain words
What is it for?
Use it when building video analytics pipelines, connecting cameras or video files, adding detection or tracking, or sending results to systems such as Kafka.
Why use it?
It helps avoid incorrect API properties and common setup mistakes by directing development to the relevant reference material.

Skill for Claude Code ✓ vendor

Written for Claude Code: shipped in a Claude Code plugin.

Part of the deepstream-dev plugin — 1 skill shipped together

Good fit Use it when building video analytics pipelines, connecting cameras or video files, adding detection or tracking, or sending results to systems such as Kafka.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nvidia/skills/deepstream-dev
About the project

NVIDIA/skills is a catalogue of portable instruction sets that teach coding agents how to use NVIDIA software for robotics, simulation, CUDA, retrieval-augmented generation, and related workflows. Developers install these skills in agents such as Claude Code or Codex, while the catalogue mirrors skills maintained in separate NVIDIA product repositories.

NVIDIA/skills · 3,622 stars · on GitHub · docs.nvidia.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NVIDIA/skills --skill deepstream-dev
Clone the repo
git clone --depth 1 https://github.com/NVIDIA/skills

Made for: Claude Code.

Or install deepstream-dev, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for deepstream-dev

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for deepstream-dev

Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia/skills/deepstream-dev"><img src="https://agentmods.dev/badge/skills/nvidia/skills/deepstream-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,535 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 5 Sept 2026
  • Snyk pass 5 Sept 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.03535
Opus 5.5 $0.00019 $0.01414
Sonnet 5.5 $0.00009 $0.00707
Haiku 4.5 $0.00005 $0.00353

Measured 1mo ago against content hash 8d49cda5b235, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

deepstream-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/deepstream-dev/SKILL.md · 201 lines

How it starts

The opening of the file, as written. The whole thing — 201 lines — stays where its author put it; the contents beside it link to each section on GitHub.

DeepStream Development Skill

This skill requires access to all of the reference documents listed in the references/ directory below. Ensure they are available before executing the workflow.

When this skill is active, ALWAYS read the relevant reference documents before generating code. Do NOT rely on memory - the reference documents contain critical details about exact property names, correct API usage, and common pitfalls.

SDK and Architecture Quick Reference

DeepStream SDK Version Requirements

  • GStreamer: 1.24.2
  • NVIDIA Driver: 590+
  • CUDA: 13.1
  • TensorRT: 10.14.1.48
  • Platforms: Ubuntu 24.04 (x86_64 and ARM64/Jetson)

Typical Pipeline Flow

Source → Stream Muxer → Inference → [Tracker] → OSD → Renderer

Components in [brackets] are optional -- only add them when the user explicitly requests them.

Stage Role Key Element(s) Required?
Source Input from files, RTSP, cameras nvurisrcbin (preferred), nvmultiurisrcbin, filesrc Yes
Stream Muxer Batches streams for inference nvstreammux Yes
Inference TensorRT model execution nvinfer, nvinferserver Yes
Tracker Multi-object tracking across frames nvtracker Only if requested
OSD Draws bounding boxes, labels, overlays nvosdbin Yes (for visualization)
Renderer Display or save output nveglglessink, nv3dsink, filesink Yes

Memory Model

DeepStream uses NVIDIA Video Memory Manager (NVMM) for zero-copy GPU buffer transfers. Caps strings use memory:NVMM to indicate GPU memory (e.g., video/x-raw(memory:NVMM), format=NV12).

Critical Rules

  1. Only Add Requested Components: Do NOT add pipeline elements the user did not ask for.
    • Tracker (nvtracker): Only add when the user explicitly requests tracking or object IDs across frames
    • Secondary GIEs: Only add when the user requests classification or attribute extraction
    • Analytics (nvdsanalytics): Only add when the user requests line crossing, ROI counting, etc.
    • Message broker (nvmsgbroker/nvmsgconv): Only add when the user requests Kafka/cloud messaging
    • When in doubt, build the minimal working pipeline and let the user ask for additions

Read the full file on GitHub · 201 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +18 lines 8d49cda5b235
  2. 1mo ago First seen · 183 lines · 47 tokens per session scan A 3e42a832ea21

Subscribe to this mod's changes

deepstream-dev is a skill published in the GitHub repository NVIDIA/skills (3,622 stars, last pushed today), licensed Apache-2.0. It adds 47 tokens to every session and 3,535 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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