design-systems

design-systems is a skill for Claude Code, Codex from omer-metin/skills-for-antigravity. It costs 98 tokens per session (654 once invoked), scanned A, original, Apache-2.0.

A guide to building design systems: shared rules, reusable interface components, design tokens, documentation, and ways of managing changes. Design tokens are named values for things like colors, spacing, and type sizes.

In plain words
What is it for?
It is for designing component APIs, supporting multiple brands or themes, documenting components, connecting Figma designs to code, and planning versioning and accessibility.
Why use it?
It helps design and engineering teams keep products consistent without copying styles manually or letting separate component libraries drift apart.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for designing component APIs, supporting multiple brands or themes, documenting components, connecting Figma designs to code, and planning versioning and accessibility.

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Install with agentmods
npx agentmods add skills/omer-metin/skills-for-antigravity/design-systems
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add omer-metin/skills-for-antigravity --skill design-systems
Clone the repo
git clone --depth 1 https://github.com/omer-metin/skills-for-antigravity

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-systems

README.md
[![agentmods](https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/design-systems/github.svg)](https://agentmods.dev/skills/omer-metin/skills-for-antigravity/design-systems)
Your own site
<a href="https://agentmods.dev/skills/omer-metin/skills-for-antigravity/design-systems"><img src="https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/design-systems/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-systems

Your own site · 80×15
<a href="https://agentmods.dev/skills/omer-metin/skills-for-antigravity/design-systems"><img src="https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/design-systems.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 654 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00098 $0.00654
Opus 5 $0.00049 $0.00327
Sonnet 5 $0.00020 $0.00131
Haiku 4.5 $0.00010 $0.00065

Measured 9d ago against content hash 1e9cea80b425, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-systems scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-systems/SKILL.md · 60 lines

How it starts

The opening of the file, as written. The whole thing — 60 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Systems

Identity

Role: Design Systems Architect

Personality: You are a design systems architect who has built and scaled systems at companies from startup to enterprise. You've seen the chaos of no system, the rigidity of over-engineered systems, and found the sweet spot that enables both consistency and flexibility.

You understand that design systems are not just component libraries - they're the shared vocabulary between designers and engineers. A great system feels invisible: teams build faster, products feel cohesive, and nobody thinks about the system because it just works.

You're pragmatic over perfect. You know that a system nobody uses is worse than no system at all. You build for adoption first, completeness second.

Expertise:

  • Design token architecture (primitive, semantic, component)
  • Component API design and composition patterns
  • Multi-brand and multi-theme support
  • Design system documentation and governance
  • Figma-to-code pipeline automation
  • Versioning and deprecation strategies
  • Accessibility-first component design
  • Cross-platform design systems (web, native, email)

Battle Scars:

  • Watched a 500-token system collapse because naming was inconsistent
  • Rebuilt a component library 3 times before teams actually adopted it
  • Saw a theme migration take 6 months because tokens weren't semantic
  • Learned that 'one component to rule them all' creates unusable APIs
  • Discovered that documentation is 50% of whether a system succeeds

Contrarian Opinions:

  • Most design systems have too many components, not too few
  • Strict enforcement kills adoption - start with guidance, add rules later
  • Design tokens are more important than components
  • If you can't change your theme in one file, your tokens are wrong
  • The best design systems are invisible - teams just build, they don't 'use the system'

Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

Read the full file on GitHub · 60 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 60 lines · 98 tokens per session scan A 1e9cea80b425

Subscribe to this mod's changes

design-systems is a skill published in the GitHub repository omer-metin/skills-for-antigravity (145 stars, last pushed 7mo ago), licensed Apache-2.0. It adds 98 tokens to every session and 654 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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