team-communication

team-communication is a skill for Claude Code, Codex from omnigentx/jarvis. It costs 42 tokens per session (805 once invoked), scanned A, original, MIT.

A set of rules for communicating with teammates through email and meetings.

In plain words
What is it for?
It is for sending team messages, organising meetings, asking another team member for a deliverable, and reporting results.
Why use it?
It helps agents send status updates, request information, coordinate decisions, and wait for dependent work without losing track of the task.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for sending team messages, organising meetings, asking another team member for a deliverable, and reporting results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/omnigentx/jarvis/team-communication
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add omnigentx/jarvis --skill team-communication
Clone the repo
git clone --depth 1 https://github.com/omnigentx/jarvis

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-communication

README.md
[![agentmods](https://agentmods.dev/badge/skills/omnigentx/jarvis/team-communication.svg)](https://agentmods.dev/skills/omnigentx/jarvis/team-communication)
Your own site
<a href="https://agentmods.dev/skills/omnigentx/jarvis/team-communication"><img src="https://agentmods.dev/badge/skills/omnigentx/jarvis/team-communication.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 805 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00805
Opus 5 $0.00021 $0.00402
Sonnet 5 $0.00008 $0.00161
Haiku 4.5 $0.00004 $0.00081

Measured 4d ago against content hash 11fccd46987e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

team-communication scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

backend/.fast-agent/skills/team-communication/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Communication Skill

⚡ Auto status notifications

Team-mate results are auto-delivered to your inbox once ALL members finish:

  • A consolidated report (table) with name, status, summary.
  • Do NOT poll. Stay focused on your own task; the report arrives when everyone is done.
  • If you need richer detail, use send_email or create_meeting to engage a specific member.

📧 Email — async, fire-and-forget

  • send_email(to="Name", body="...", subject="...") — send to a specific person
  • send_email(to="all", body="...") — broadcast to the whole team
  • Emails from team-mates are auto-delivered into your context — no polling required

Waiting for dependencies

If you need a team-mate's output:

  1. Send the request: send_email(to="Agent Name", body="Please send me <deliverable> when ready", subject="[WAITING] ...")
  2. Move on to other work or finish your current task.
  3. When the team-mate replies, you are auto-woken with the content.
  4. If you need outputs from several members, call create_meeting for a quick sync instead.

🎙️ Meeting — real-time decisions

When you receive 🔔 MEETING INVITE → follow the meeting-participant skill to join and speak.

Email discipline

  • Focus on the task first. Only email when you have a deliverable, are blocked, or spot a critical issue. Do NOT email merely to update status or acknowledge.
  • Concise but complete. Include enough context. Use subject prefixes: [DONE], [BLOCKED], [BUG], [REVIEW], [DELIVERABLE], [WAITING].
  • Use CC sparingly. Only CC people who genuinely need to know.
  • Do NOT reply just to acknowledge. Use no_reply=True for FYI messages.
  • Avoid email ping-pong. If you need back-and-forth, schedule a meeting instead of emailing.

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 66 lines · 42 tokens per session scan A 11fccd46987e

Subscribe to this mod's changes

team-communication is a skill published in the GitHub repository omnigentx/jarvis (36 stars, last pushed 11d ago), licensed MIT. It adds 42 tokens to every session and 805 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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