Skill Claude Code
Bootstrap procedure when an Elder starts a session with cleared context. Read order to rebuild situational awareness before responding to the first situation block.
On-chain Game as an Arena for LLM Agent Swarm Orchestration Testing
This repository also configures its own agents. See what clan-world tells them →
Skill Claude Code
Bootstrap procedure when an Elder starts a session with cleared context. Read order to rebuild situational awareness before responding to the first situation block.
Skill Claude Code
Inheritance-test skill — confirms the elder agent's parent-walk picks up shared skills from /clan-world/.claude/skills/. Stub for now; replaced when real elder skill set lands.
Skill Claude Code
Framework for what to consolidate to memory before a context reset. Triggered when the runner injects a "final tick warning." YOU decide what's worth carrying forward — this skill gives you the framework, not a checklist.
Skill Claude Code
Strategy for monitoring market for arbitrage opportunities and queuing scheduled buys/sells when spreads widen. Use when you have a worker free and your strategy seed favors trader behavior.
Skill Claude Code
Read the current Unicorn Town market state — token pair prices, recent trade history, scheduled-action queue depth. Use when sizing up a market action or deciding whether to wait a tick.
Skill Claude Code
Execute an immediate (this-heartbeat) market sell of a token your clan holds. Use when you need gold THIS tick to act on something else (e.g. mission with high gold cost, walls upgrade) and can't wait for a scheduled order.
Skill Claude Code
Queue a market sell to execute at a future heartbeat (better price discovery + queue mechanics). Default for non-tempo-critical sells.
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