Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Owl-Listener/inclusive-design-skills --skill focus-attention-designgit clone --depth 1 https://github.com/Owl-Listener/inclusive-design-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/owl-listener/inclusive-design-skills/focus-attention-design)<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/focus-attention-design"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/focus-attention-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/focus-attention-design"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/focus-attention-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00078 | $0.00573 |
| Opus 5 | $0.00039 | $0.00287 |
| Sonnet 5 | $0.00016 | $0.00115 |
| Haiku 4.5 | $0.00008 | $0.00057 |
Grade A, and why
focus-attention-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Focus and Attention Design
Design interfaces that help people maintain focus on their task by removing unnecessary distractions and giving users control over their attention environment.
Core Principle
Every element on screen should serve the user's current task. If it exists for the business but not for the user, it is a distraction.
Design Patterns
Single Purpose
- One primary action per screen or section
- Secondary actions visually de-emphasised (smaller, muted colour, text link)
- Remove decorative elements that don't serve the task
- Hide advanced options behind "Show more" or "Advanced"
- Present choices sequentially, not simultaneously, when possible
Interruption Control
- No autoplay audio or video
- No pop-ups that aren't triggered by user action
- Allow users to dismiss or defer notifications
- Save state before showing any modal — closing it must not lose work
- Never remove content from the screen without user action
- If a banner or alert is needed, make it dismissable and non-blocking
Visual Calm
- Generous whitespace between sections
- Limited colour palette (3–4 colours for UI elements)
- Subtle borders and dividers, not heavy lines
- No flashing, blinking, or rapidly changing content
- Animation only for functional feedback (loading, transitions)
- Always respect prefers-reduced-motion
Time Sensitivity
- Avoid time limits unless absolutely essential
- If time limits exist, warn well before expiry
- Provide easy extension (one click, not multi-step)
- Allow at least 20 seconds per required decision
- Save progress automatically in timed contexts
- For session timeouts: save state and allow seamless return
Assessment Questions
For each screen, ask:
- What is the ONE thing the user should do here?
- Is that one thing the most visually prominent element?
- What on this screen competes for attention? Can it be removed or muted?
- Can the user control interruptions (notifications, modals, autoplay)?
- Is there artificial urgency that doesn't serve the user?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 68 lines · 78 tokens per session scan A 604c83463a3b
focus-attention-design is a skill published in the GitHub repository Owl-Listener/inclusive-design-skills (98 stars, last pushed 3mo ago), licensed MIT. It adds 78 tokens to every session and 573 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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