phase: Skill for Claude Code

.claude/skills/engine-implementer/SKILL.md

engine-implementer is a skill for Claude Code, Codex from phase-rs/phase. It costs 55 tokens per session (10,312 once invoked), scanned A, original, Apache-2.0.

An orchestrated implementation process for projects built with the Phase Rust engine. It divides the work into planning, review, implementation, measurement, and final verification, using fresh agents for several stages.

In plain words
What is it for?
Use it for end-to-end Phase Rust engine implementation work. It helps produce and review a plan, make focused edits, measure the candidate commit, and verify the committed result.
Why use it?
A large engine change is easier to trust when the plan, code, and measurements are reviewed independently. The process also creates a checkpoint before the final verification.

Skill for Claude CodeCodex

Written for Claude Code and Codex: installed under .claude/, but also agents/openai.yaml present. Also seen: reads .claude/ paths; mentions CLAUDE.md; mentions subagents.

This is phase-rs/phase's own configuration. It tells Claude Code and Codex how to work on phase itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything phase configures →

Reuse

Borrowing it

Nothing to install: this file belongs to phase-rs/phase. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/phase-rs/phase/main/.claude/skills/engine-implementer/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/phase-rs/phase

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for engine-implementer

README.md
[![agentmods](https://agentmods.dev/badge/skills/phase-rs/phase/engine-implementer/github.svg)](https://agentmods.dev/skills/phase-rs/phase/engine-implementer)
Your own site
<a href="https://agentmods.dev/skills/phase-rs/phase/engine-implementer"><img src="https://agentmods.dev/badge/skills/phase-rs/phase/engine-implementer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for engine-implementer

Your own site · 80×15
<a href="https://agentmods.dev/skills/phase-rs/phase/engine-implementer"><img src="https://agentmods.dev/badge/skills/phase-rs/phase/engine-implementer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,312 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Anti-Refusal · line 142
    Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.
    Fix: Remove instructions that suppress warnings, disclaimers, or ethical commentary. Let the agent surface safety-relevant caveats to the user.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.10312
Opus 5.5 $0.00022 $0.04125
Sonnet 5.5 $0.00011 $0.02062
Haiku 4.5 $0.00006 $0.01031

Measured 10d ago against content hash b989dc8bbb3a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

engine-implementer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/scout.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/engine-implementer/SKILL.md · 286 lines

How it starts

The opening of the file, as written. The whole thing — 286 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Engine Implementer (Orchestrator)

This is the orchestrator for the phase.rs implementation pipeline. It runs as a skill in the main thread so it can spawn a fresh agent for every step that benefits from fresh context (planning, plan review, implementation, implementation review). Do not turn this into an agent — agents cannot spawn sub-agents, which is what made earlier versions silently degrade.

Roles

Step Where it runs Why
1. Produce plan Fresh agent invoking engine-planner The plan is shaped by the task, not by the conversation history that led here
2. Review plan Fresh agent invoking review-engine-plan Honest architectural review, independent of the planner
3. Implement Fresh agent following executor.md Surgical edits and preparatory checks; never commits
4. Checkpoint; schedule measurement This thread; a fresh measurement executor when due Commit now; batch parser measurement at the final combined candidate unless needed to proceed
5. Complete verification This thread Verify the committed candidate, never an in-flight working tree
6. Review implementation Fresh agent invoking review-engine-impl Independent review of the immutable base-to-candidate diff
7. Final acceptance This thread Accept only the exact reviewed checkpoint candidate or its Step 6 comment-only correction commit

Spawning by runtime. Skills are invoked as /name under Claude Code and $name under Codex; both read .claude/skills/<name>/SKILL.md (.agents/skills and .codex/skills link there). Under Claude Code, spawn general-purpose agents for Steps 1, 2 and 6 and the engine-implementation-executor agent type for Steps 3 and 4, which loads executor.md. Under Codex, spawn a worker agent per step and tell it which skill or file to read first — for Steps 3 and 4, .claude/skills/engine-implementer/executor.md. A runtime that cannot spawn agents runs each step in a fresh session and hands every reviewer ONLY the artifact under review (the full plan, or the unified diff), the original task, CLAUDE.md, the relevant review skill, the attempt history below, and in chartered runs the charter, phase index and deferral allowlist — never the conversation that produced the artifact. Never degrade to reviewing your own work in the same context; that is the failure this skill exists to prevent. If even a fresh session is impossible, say so in the final report and in the PR body under "Validation Failures"; do not claim the review loop ran clean.

Read the full file on GitHub · 286 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago Changed b989dc8bbb3a
  2. 11d ago Changed · +15 lines 8b96f8bcf2b0
  3. 14d ago Changed · +5 lines bf716ae912e1
  4. 15d ago Changed 9e2cbc36c0fb
  5. 21d ago Changed · +18 lines 3204713691b0
  6. 22d ago Changed · +8 lines 511e59ac27ca
  7. 25d ago Changed · +28 lines eb56335d4199
  8. 1mo ago Changed · +14 lines f5b819424e80
  9. 1mo ago Changed · -66 lines · +12 tokens per session bb06986f2ab7
  10. 1mo ago First seen · 264 lines · 43 tokens per session scan A 5d172350e9eb

Subscribe to this mod's changes

engine-implementer is a skill published in the GitHub repository phase-rs/phase (313 stars, last pushed today), licensed Apache-2.0. It adds 55 tokens to every session and 10,312 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.