phaser-game-testing

phaser-game-testing is a skill for Claude Code, Codex from pmarashian/cursor-agent-skills. It costs 0 tokens per session (11,042 once invoked), scanned A, original, no licence file.

A testing skill for Phaser 3 games and browser applications that use canvas or WebGL. It supports planning and debugging unit, integration, end-to-end, visual, and accessibility tests with repeatable automation.

In plain words
What is it for?
Automating game input, testing Phaser features in browsers, checking visuals and accessibility, and stabilising tests in continuous integration.
Why use it?
It helps test games consistently and investigate unreliable tests or problems that are difficult to reproduce by hand.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Automating game input, testing Phaser features in browsers, checking visuals and accessibility, and stabilising tests in continuous integration.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pmarashian/cursor-agent-skills/phaser-game-testing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pmarashian/cursor-agent-skills --skill phaser-game-testing
Clone the repo
git clone --depth 1 https://github.com/pmarashian/cursor-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for phaser-game-testing

README.md
[![agentmods](https://agentmods.dev/badge/skills/pmarashian/cursor-agent-skills/phaser-game-testing/github.svg)](https://agentmods.dev/skills/pmarashian/cursor-agent-skills/phaser-game-testing)
Your own site
<a href="https://agentmods.dev/skills/pmarashian/cursor-agent-skills/phaser-game-testing"><img src="https://agentmods.dev/badge/skills/pmarashian/cursor-agent-skills/phaser-game-testing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for phaser-game-testing

Your own site · 80×15
<a href="https://agentmods.dev/skills/pmarashian/cursor-agent-skills/phaser-game-testing"><img src="https://agentmods.dev/badge/skills/pmarashian/cursor-agent-skills/phaser-game-testing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 11,042 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.11042
Opus 5 $0.00000 $0.05521
Sonnet 5 $0.00000 $0.02208
Haiku 4.5 $0.00000 $0.01104

Measured 8d ago against content hash 29015af77e15, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

phaser-game-testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/imgdiff.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

phaser-game-testing/SKILL.md · 1,558 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 1,558 lines · 0 tokens per session scan A 29015af77e15

Subscribe to this mod's changes

phaser-game-testing is a skill published in the GitHub repository pmarashian/cursor-agent-skills (2 stars, last pushed 6mo ago), with no licence file. It costs nothing until one of its globs matches a file; then it loads 11,042 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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