Drizzle ORM against PostgreSQL inside a Next.js App Router app. Covers client construction (globalThis singleton across HMR, serverless pool sizing, prepare:false behind PgBouncer/Supavisor, driver choice when you need interactive transactions, server-only), reads in Server Components under Next.js 16 Cache Components…
Scaffolds Drizzle ORM + SQLite boilerplate — a new drizzle.config.ts, a singleton client with the right pragmas, per-table schema files with explicit primary keys/indexed foreign keys/relations()/inferred types, per-table repository modules with .returning() + inArray() + .onConflictDoUpdate(), or drizzle-zod…
Use this skill when building an Elixir macro or a declarative DSL — a schema/spec/route/workflow language in the shape of Ecto.Schema, Absinthe, Plug.Router, or ExUnit — with quote/unquote, using, module attributes, and @beforecompile. It corrects the wrong defaults a model makes once it commits to metaprogramming …
Emil Kowalski's animation best practices for web interfaces. Use when writing, reviewing, or implementing animations in React, CSS, or Framer Motion. Triggers on tasks involving transitions, easing, gestures, toasts, drawers, or motion.
Measures whether Claude uses an MCP server's tools correctly — tests tool selection accuracy, analyzes schema quality, and iteratively optimizes descriptions. Triggers when the user asks to "evaluate MCP tools", "test tool selection", "improve tool descriptions", "check MCP schema quality", or "eval my MCP server".…
Manage the lifecycle of ExecPlans — self-contained, living specifications for multi-step work. Creates plans in the correct format, enforces living section updates, and handles the active → completed transition. Use for any work expected to take more than one session or touching more than 3 files. Triggers: "create a…
Scaffolds Expo / React Native design system components that obey the expo-design-system rules by construction — a variant-driven pressable primitive, a slot-based card surface, a typed text primitive, a labeled form field, a FlashList entity screen, a theme token group, and a Storybook variant catalog. Generated code…
Airbnb-DLS-aligned design system engineering for Expo / React Native apps targeting both web and native iOS, built on Unistyles v3, Reanimated, Skia, and FlashList. Use whenever building, reviewing, or refactoring shared UI — design tokens, theming, variant-driven component APIs, typography, spacing, cross-platform…
Static scan of an Expo / React Native iOS app for non-native patterns — Material component kits, JS navigators instead of native stack/tabs, PanResponder, disabled font scaling, hardcoded hex colors, unvirtualized lists — reports each violation with file:line and a link to the rule. Trigger when the user asks to…
Scaffolds Expo (React Native) iOS screens that follow Apple Human Interface Guidelines by construction — list, detail, form, modal sheet, native tabs layout, and settings screens, each wired with native navigation, FlashList, safe-area insets, semantic colors, SF Symbols, haptics, and empty/loading states. Generated…
Comprehensive Expo React Native feature development guide. This skill should be used when building mobile app screens, navigation, data fetching, authentication, deep linking, or native UX patterns with Expo. Triggers on tasks involving Expo Router, React Native components, mobile forms, or app configuration.
Expo React Native performance optimization guidelines. This skill should be used when writing, reviewing, or refactoring Expo React Native code to ensure optimal performance patterns. Triggers on tasks involving React Native components, lists, animations, images, or performance improvements.
Adversarial pass/fail review gate that enforces the feature-arch skill's React feature-based architecture rules. Use when a diff, branch, PR, or src/ tree must be judged for architecture conformance before merge — feature folder structure, import boundaries, cross-feature isolation, data-fetching, state, testing, and…
Feature specification and planning guidelines for software engineers. This skill should be used when writing PRDs, defining requirements, managing scope, prioritizing features, or handling change requests. Triggers on tasks involving feature planning, specification writing, stakeholder alignment, or scope management.
Fog of war, field of view, line of sight, and tile visibility in JavaScript or TypeScript games — roguelikes, RTS, top-down, or strategy maps. Covers efficient FOV algorithms (recursive and symmetric shadowcasting, DDA raycasting, 2D visibility polygons), update scheduling and multi-viewer reference counting…
Framer Motion performance optimization guidelines. This skill should be used when writing, reviewing, or refactoring React animations with Framer Motion to ensure optimal performance patterns. Triggers on tasks involving motion components, animations, gestures, layout transitions, scroll-linked effects, and SVG…
Geohash encoding/decoding in TypeScript or Rust — bit interleaving, the base32 alphabet, precision and cell geometry, neighbour/adjacency computation, proximity and bounding-box queries, and geohash-backed spatial indexing. Also covers the "codebase as a navigable 2D map" pattern — projecting a codebase into a…
Write Go CLIs that manage processes and workloads — daemons, supervisors, job runners, deploy tools, anything that spawns or controls other processes. Use when writing, reviewing, or refactoring Go that handles OS signals, runs children via os/exec, fans out concurrent work, threads context for cancellation, returns…
Graph database schema design and data modeling expert. Use when designing, reviewing, or refactoring graph database schemas (Neo4j, Memgraph, Neptune, etc.). Triggers on graph modeling, node/relationship design, Cypher schema, property graph design, knowledge graph modeling, or when translating a domain into a graph…
Set up or update the agent-first engineering harness for any repository. Implements the complete scaffolding that makes AI coding agents effective: knowledge maps (AGENTS.md as a concise TOC), structured documentation, architecture boundaries, enforcement rules (.harness/.yml specs), quality scoring, and process…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: